No Game Engine Game Dev: Word Sleuth 007: More animation fun

6 months ago
9

Streamed on 2024-07-02 (https://www.twitch.tv/thediscouragerofhesitancy)

Game Engines are for sissies!

Short stream today.

I fixed one aspect of the bad animation from last time. It doesn't look any better, but now it doesn't have to block user input while active. Once that was fixed, I disabled the bad animation altogether.

Moving on, we animated the banner/notification box thing. It now drops out of the ceiling and the springs back up.

With 10min left to go, I created a static Constants class where I defined pi for use across the entire project and cleaned up all the old defines. Why C++17 doesn't define M_PI in cmath, I don't know.

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