SeaWolves - C64 - New release - PAL 50fps

8 months ago
15

A successor to the classic Sea Wolf. (Buy it here: https://kodiak64.com/)
00:00:00 Intro Screen
00:00:35 Gameplay
00:04:03 Level 2
00:05:30 2 Players (1 cpu)
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Seawolves Main Commodore 64 Features:
8 unique levels, each consisting of 3 timed rounds.
4 game modes: 1 Player, 2 Player, Wingman Mode and AI Rival Mode (in which the CPU takes rather selfish control of a second sub).

Fast-paced gameplay styled on classic 1980s arcade machines.
The player is not allocated X number of lives, but rather, must attain the objectives of meeting the kill quota each round, minimising collateral damage to civilian vessels, ensuring the player's sub does not succumb to enemy action, and, in 2 Player Mode and AI Rival Mode, avoiding losing all 3 rounds within any given level
Damage to the player sub can be repaired via periodic rendezvous events with friendly helicopter's dropping off repai kits.

Real-time water warping and wave effects, because real-time is sometimes easier than pre-drawn GFX and because it has become a demo scene motif in recent years.
Real-time torpedo rendering effects, using an unusual programming trick!

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