Big Shell - COD Mod Tools Tuesday

Streamed on:
242

Join me as I live stream while working on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies on steam. Going briefly overview the models now that I understand how they were messed up and lets to see if we can get start making animation for the harrier.

Background Music is the work of Carl Kasey @WhiteBatAudio
Check out his amazing work!
Plasma (4 Hour Cyberpunk Darksynth Mix)
https://www.youtube.com/watch?v=08BeYAlBZTY

Export Tools by DTZXPORTER
https://dtzxporter.com/tools/exportx

Blender 2.79
https://www.blender.org/download/releases/2-79/

Blender 2.79 Add-On
https://github.com/CoDEmanX/blender-cod

If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments.

Check out some Other Projects:
Causality (Audio Book) by Convoluted Concepts:
https://youtu.be/CBIxe9MM53I

BO3 Custom Zombies Map (Shadow Moses Incident):
https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926

bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell

Loading 1 comment...