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IREM Collection Volume 1 & Astlibra on Nintendo Switch (Live)
#irem #shmup #shooter #nintendoswitch
IREM Collection 1
The start of the Irem Collection, featuring Image Fight 1, 2 and X Multiply.
Get ready for the start of something big: Volume 1 of the monumental Irem Collection. If you're a fan of retro gaming or looking for a new challenge, the Image Fight series and X-Multiply are must-play classic Shoot 'Em Ups. Originally released during the golden age of arcade gaming in the late 1980s and early 1990s, these games have become cult classics among retro gaming enthusiasts.
Image Fight, released in 1988, set the standard for the franchise with its challenging gameplay and impressive graphics that were cutting-edge for their time. It started off a short series renowned for it's creative combat mechanics and immense level of difficulty.
In 1992's Image Fight 2, you'll experience even more action-filled gameplay and engaging features. Featuring stunning fully-voiced cutscenes, the game puts you in the role of a sci-fi anime protagonist.
X Multiply, a spin-off of the Image Fight series released in 1989, takes the gameplay and perspective in a different direction: A switch from top-down to side-scrolling action.
The overall theme changes just as radically with its unique setting taking place inside the human body; a biological world filled with microscopical organic enemies and obstacles.
It's known for its challenging gameplay and powerful graphics - including tentacles featuring physics-based animations - which were among the best you could find in arcades at the time.
ASTLIBRA Revision by Whisper Games
Back to The Golden Age Of JRPGs, with Side-scrolling Action
Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trust worthy equipment, and select the best suited skills to deal with ever changing circumstances.
Fight God-Like Boss Battles
Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
Multiple Ways to Build Your Character
A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and cast magic at the same time? Play it in your way. Gathering experience to level up, collecting force to grow up, forging and mastering equipment to open up more tactical options.
Combat and Story, Why Choose When You Can Enjoy Both
14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters growing in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer's own style. In ASTLIBRA, Story elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
Fruitful Endgame with Even More Challenges
With 6 difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually - even after you "beat" the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.
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