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Phantom Moving Camera Using Nurbs Curve - Blender 3 - Cycles X - DAZ Studio
1 year ago
19
Starting underneath the Phantom, the camera pulls back and then over following a Nurbs curve. The Phantom model was ported from DAZ Studio to Blender via the Diffeomorphic add-on. The Phantom sits on a plane with a mirrored surface and quite rough. One area light shines underneath, while two others are on either side of the Phantom. One spotlight hits the left landing gear as well and can be seen as a bright spot when the camera pans.
#Blender #DAZStudio #Diffeomorphic
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