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Let's Play Syberia Part-8 Throw Oscar From The Train
We dont do that but sometimes i wish we could. Anyway on to Chapter 2 of Syberia.
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Syberia is a graphic adventure game, developed and published by Microïds, and released for Microsoft Windows, PlayStation 2, and Xbox on 9 January 2002, with the game later ported for Windows Mobile, Nintendo DS, Android, OS X, PlayStation 3, Xbox 360, iOS, and Nintendo Switch in later years. The game follows Kate Walker, an American lawyer tasked with overseeing the major sale of a company and her subsequent journey across Europe and Russia to find the brother of the recently deceased owner. Alongside the main plot, the story also consists of a subplot involving Kate's personal life.
Syberia was a commercial success, with sales above 500,000 units worldwide by 2005. It was acclaimed by critics for its intelligent script and use of graphic design that encompassed elements of art nouveau and clockpunk fiction. Its success led to it being followed by two major sequels – Syberia II, released on 30 March 2004, and Syberia 3, released on 20 April 2017.
A fourth game of the series is currently in production, titled Syberia: The World Before.
Developer(s) Microïds
Publisher(s) Microïds
The Adventure Company (North America, Windows)
XS Games (Xbox, North America)
Director(s) Benoît Sokal
Producer(s) Olivier Fontenay
Designer(s) Dominic Mercure
Patrik Méthé
Programmer(s) Rémi Veilleux
Artist(s) Benoît Sokal
Writer(s) Catherine Peyrot
Composer(s) Dimitri Bodiansky
Nicholas Varley
Engine Virtools
Platform(s) Microsoft Windows, PlayStation 2, Xbox, Windows Mobile, Nintendo DS, Android, OS X, PlayStation 3, Xbox 360, iOS, Nintendo Switch
Release
9 January 2002
Genre(s)
Adventure game
Mode(s)
Single-player
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