I Tried Chun li in arcade. 2 girls in arcade 99

1 year ago
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Chun-Li's design was primarily inspired by Tong Pooh, a female villain from Strider, an earlier Capcom game.[3] Capcom designer Akira Nishitani, recounting the creation of the character, said: "Previously there were no women in fighting games. In Chun-Li's case, I wanted a woman in the game. I determined what her fighting abilities would be. Then China just came up as a possible homeland."[4] Capcom artist and designer Akira "Akiman" Yasuda said the initial inspiration for Chun-Li came from the 1983 anime film Harmagedon: Genma Wars (featuring early character design work by Akira creator Katsuhiro Otomo), which had a Chinese female character called Tao.[5] Chun-Li was originally known as just 'Chinese Girl' among the development team. She had a backflip attack that was popular among testers but deemed too strong, and unfortunately had to be cut from the game after they ran out of time.[2] Her name means 'beautiful spring' in Chinese[6] as Chūn (春) means 'the season of spring', and lì (麗) means 'beautiful' in Mandarin dialects.[7]

Yasuda recalled they only had five weeks to make Chun-Li in the game and he was deeply worried about the quality of her design and how she would be received. Chun-Li "was wearing pants right up until the very end [of the development]. When we made the sprites I thought she didn't look right, so I had them changed to tights instead."[8] Akiman added that they "wanted Street Fighter II to be more entertaining than its predecessor. That also helps explain how Chun-Li came to be. Having a female character in the game completely changes the game's dynamic, she brightens up the entire palette. We needed a reason for her to fight, and so an evil empire [of M. Bison] came to mind.

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