Efeito de balanço de Câmera (Câmera Shake ou Headbobing) estilo Unrecord | Unreal Engine 5

1 year ago
11

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IDLE
Ocilation: 0.25
Pitch
Amplitude 0.5
Frequencia 5
Yaw
Amplitude 0.4
Frequencia 3.0
Roll
Amplitude 0.2
Frequencia 1.0
=================================
WALK
Ocilation: 0.25
Pitch
Amplitude 0.6
Frequencia 7.5
Yaw
Amplitude 0.4
Frequencia 6.0
Roll
Amplitude 0.4
Frequencia 3.0
=================================
SPRINT
Ocilation: 0.25
Pitch
Amplitude 0.8
Frequencia 18
Yaw
Amplitude 0.6
Frequencia 9
Roll
Amplitude 0.4
Frequencia 7

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