Adam Warlock | Marvel's Guardians of the Galaxy Gameplay Walkthrough Part 13 | PS5, PS4 | 4K HDR

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Adam Warlock | Marvel's Guardians of the Galaxy Gameplay Walkthrough Part 13 | PS5, PS4 | 4K HDR

#guardiansofthegalaxy #gaming #ps5

Marvel's Guardians of the Galaxy is a 2021 action-adventure game developed by Eidos-Montréal and published by Square Enix. Based on the Marvel Comics superhero team Guardians of the Galaxy, the game is set in an original universe. In the game, the titular team, while attempting to capture a beast for a wealthy collector, accidentally unleashes a seemingly harmless being, inadvertently setting in motion a series of catastrophic events that threaten the peace of the universe. The player assumes control of Peter Quill / Star-Lord, the team's self-proclaimed leader, and issues commands to other members of the Guardians including Drax the Destroyer, Gamora, Rocket Raccoon and Groot.

Marvel's Guardians of the Galaxy was the second game to be released under the multi-game partnership between Marvel Entertainment and Square Enix, with the first being Marvel's Avengers by Crystal Dynamics. Unlike Avengers, the game is strictly single-player with no downloadable content or microtransactions. Marvel actively encouraged Eidos to create their own version of the Guardians, and collaborated closely with the team. Narrative and teamwork were cited as the important pillars for the game's development. While the game features a light-hearted tone, the underlying story focuses on the themes of trauma and grief. Richard Jacques composed the game's soundtracks, while an original album inspired by 1980s music was released by the game's audio director Steve Szczepkowski. The orchestral soundtracks were recorded at Abbey Road Studios.

Announced in June 2021, the game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S, and Nintendo Switch via cloud streaming in October the same year. While initial anticipation for the title was low due to the lackluster reception of Marvel's Avengers, the game received favorable reviews from critics, with praise for its narrative, cast performance, music, and characters. Criticisms, however, were directed at its combat and gameplay. It was nominated for multiple year-end accolades by several gaming publications. Despite being an unexpected critical success, the game underperformed financially and failed to meet Square Enix's expectations. The title's commercial failure was a notable factor in Square Enix's decision to sell off Eidos-Montréal to Embracer Group in 2022.

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