Kamen Rider Knight Survive

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Spider-Verse Top Characters - The Loop
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KRRy-Knight
Kamen Rider Knight
Kamen Rider Knight (仮面ライダーナイト, Kamen Raidā Naito, Masked Rider Knight) may refer to any the following characters:

Ren Akiyama (Main)
Icon-ryuki.png Ren Akiyama (Main)
Ren Haguro (A.R. World)
Icon-decade.png Ren Haguro (A.R. World)
Shinji Kido (13 Riders)
Icon-ryuki.png Shinji Kido (13 Riders)
Daiji Igarashi (Movie Exclusive)
Icon-revice.png Daiji Igarashi
(Movie Exclusive)

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Imitation
Falseknigth.jpg
Itsuro Takamizawa
Forms
Blank Version
KRRy-Knightblank
Kamen Rider Knight's Blank Version (concept art)
Blank Version (ブランクバージョン, Buranku Bājon) is the form Knight takes when he does not have a Contract Monster. It has not been shown in any media, but its concept art can be seen in the artbook Kamen Rider Art Collection Hero Hen.
Knight
KRRy-Knight
Kamen Rider Knight
KRRy-Knight (With Winglancer & Wingwall)
Kamen Rider Knight with Wingwall cape
Rider Statistics[1][2]
Rider Height: 195 cm
Rider Weight: 95 kg
Ability Parameters[1][2]
Punching Power: 200 AP (10 t)
Kicking Power: 300 AP (15 t)
Maximum Jump Height: 40 m
Maximum Running Speed: 100 m per 4.5 seconds
Eyesight: 10 km
Hearing: 25 km
Special Abilities[1]
Advent: Darkwing: 4000 AP (200 t)
Winglancer: 2000 AP (100 t)
Wingwall: 3000 GP (150 t)
Sonicbreaker: 1000 AP (50 t)
Shadow Illusion: 1000 AP (50 t)
Flyinglancer: 5000 AP (250 t)
Knight achieves his default form upon forming a contract with Darkwing. His Visor, the Darkvisor, is a rapier that also functions as his personal weapon. In comparison to Ryuki, Knight has lower kicking power but higher jump height and running speed.

In addition to the Darkvisor, Knight can arm himself with the Winglancer (ウイングランサー, Uingu Ransā), a lance derived from Darkwing's tail, by using his Sword Vent Advent Card. The remainder of Darkwing's body can be mounted on Knight's back, where its wings become a cape. This can be done by using either his Guard Vent or Final Vent. (However, Ren is often seen transforming into Knight with the cape already equipped). When using the Guard Vent card, the wings are in their original form and close around Knight to form the Wingwall in order to protect him from attacks.

This form consists of the following parts[3]:

N Signal (Nシグナル, N shigunaru): The blue gem on the forehead. It is a radar sensor that detects and notifies the approach of a monster.
Solid Face Shield (ソリッドフェイスシールド, Soriddo Feisu Shīrudo): A face protector made of solid Armetal (アーメタル, Āmetaru) similar to Ryuki's.
Blue Eye (ブルーアイ, Burū Ai): The blue compound eyes behind the Solid Face Shield. They allow Knight to see enemies up to 10km away. Just like Ryuki's, they also have infrared vision.
Dark Chest (ダークチェスト, Dāku Chesuto): The chest armor. Similar to Ryuki's Dragon Chest, it is the most important part of the body. It is an invincible armor that can withstand a fall from an ultra-high altitude and water pressure at 10,000 meters.
Granmail (グランメイル, Guranmeiru): A specially strengthened skin that covers the wearer's body, allowing them to stay in the Mirror World for 9 minutes and 55 seconds. If the transformation is cancelled, the user will lose the ability to fight and become monster food.
Zippetto Thread (ジペット・スレッド, Jipetto Sureddo): The ports all over the body. They are remote control devices used to control Darkwing. They are located on the back, the shoulders, wrists, sides of the belt, kneepads and back of the legs.
Force Bone (フォース・ボーン, Fōsu Bōn): The lines on the suit. They are control organs that are located on the waist, on both arms, and the back of legs. They distribute the power throughout the body in a well-balanced manner.
Dark Knuckle (ダークナックル, Dāku Nakkuru): The handguards. They are made of Armetal, and allow Knight to perform powerful punches.
Black Armor (ブラックアーマー, Burakku Āmā): The shin armor. They are made of strong and lightweight Armetal, and are as tough as diamonds.
Leg Black (レッグブラック, Reggu Burakku): The shoes. They allow Knight to perform powerful kicks and jumps.
Using his Final Vent allows Knight to perform his finisher, the Flyinglancer (飛翔斬, Hishōzan, lit, "Flying Slash"), which equips him the Winglancer and Darkwing's cape form if he does not already possess them. Knight then jumps into the air and performs a drop kick while holding the Winglancer downward, resulting in it being parallel to his legs. Finally, Knight's cape forms a drill around him before he strikes the enemy.
Knight Survive
KRRy-Knightsurvive
Knight Survive!
Survive
TRANSFORMATION ANNOUNCEMENT

Rider Statistics[1][2]
Rider Height: 198 cm
Rider Weight: 97 kg
Ability Parameters[1][2]
Punching Power: 300 AP (15 t)
Kicking Power: 450 AP (22.5 t)
Maximum Jump Height: 50 m
Maximum Running Speed: 100 m per 4.2 seconds
Eyesight: 15 km
Hearing: 30 km
Special Abilities[1]
Advent: Darkraider: 6000 AP (300 t)
Darkblade: 4000 AP (200 t)
Darkarrow: 3000 AP (150 t)
Darkshield: 3000 AP (150 t)
Dark Tornado: 2000 AP (100 t)
Sonicbreaker: 2000 AP (100 t)
Shadow Illusion: 2000 AP (100 t)
Shippudan: 8000 AP (400 t)
Kamen Rider Knight Survive (仮面ライダーナイトサバイブ, Kamen Raidā Naito Sabaibu) is Knight's final form, assumed by using the Survive Shippu Advent Card. The Survive Shippu card transforms the Darkvisor into the the Darkvisorzwei, which Knight uses to transform into Survive Form and read Advent Cards. Transforming into Survive Form also causes Darkwing to transform into Darkraider. Survive Form enhances all of Knight's stats, allowing him to surpass all other Riders, with the exception of those who are also using a Survive Advent Card, such as Ryuki Survive and Odin.

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