Confronting Gunners: Heartbreaking Ending! // Fallout 4 Survival - A StoryWealth // Episode 44

1 year ago
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In today's action-packed episode, we find ourselves thrust into the midst of a Gunner attack, defending both Red Rocket Truck Stop and Abernathy Farm from their relentless assault. With our settlements secure, we set off on a journey to Concord, seeking out Jake for answers regarding Aiden's broken radio message. However, when we locate Jake in the church, we discover a shattered spirit, burdened by recent losses and the destruction of the com-hub.

Determined to lift Jake's spirits, we offer our support and together manage to decipher Aiden's message. Urged by the urgency of the situation, we swiftly make our way to a rendezvous point near Vault 81, where Aiden suspects the Gunners are plotting something ominous. Arriving at the location, we are greeted by a note left by Aiden, revealing that Vault 81 is under attack.

Without hesitation, we rush to aid in the defense of Vault 81, battling against the invading forces. As we reach the Overseer's office, we confront the leader of the attacking group, who trembles in terror at our presence. The tension mounts as we finally engage in a conversation with Wes, but shock and despair consume us as he ruthlessly executes a dear friend right before our eyes.

Enraged by this treacherous act, we vow to exact revenge and bring Wes to justice. Join us in this gripping episode of Fallout 4, where loyalties are tested, secrets unravel, and the quest for vengeance takes center stage. Prepare for intense combat, emotional turmoil, and a relentless pursuit as we embark on a journey to dismantle the forces of betrayal and ensure justice prevails in the wasteland.

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Welcome to Fallout 4 survival Modded series "A Storywealth" this is a heavily modded playthrough from a collection of mods put together by Martend over on Nexus Mods. A StoryWealth brings you the best Quests (25+), Settlement play, Companions, Sim Settlements 2 INCLUDING Chapter 2 and SS2 Addons. This playthrough is sure to provide hours a amazing game play content that you have never seen before. Along with fully voice NPC dialog, weapons, weather systems and much much more! Please let me know what you think of the first episode in the description below! Please enjoy!

Playlist: https://youtube.com/playlist?list=PL5KBokn111gTvg3gOq2-iSwBdVVf-z9HE

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---- About Game ----

Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It makes use of a number of local landmarks, including Bunker Hill, Fort Independence, and Old North Bridge near Concord, as the bridge out of Sanctuary Hills.

The main story takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after "The Great War", which caused catastrophic nuclear devastation across the United States. The player assumes control of a character referred to as the "Sole Survivor", who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear fallout shelter. After witnessing the murder of their spouse and kidnapping of their son, the Sole Survivor ventures out into the Commonwealth to search for their missing child. The player explores the game's dilapidated world, completes various quests, helps out factions, and acquires experience points to level up and increase the abilities of their character. New features to the series include the ability to develop and manage settlements and an extensive crafting system where materials scavenged from the environment can be used to craft drugs and explosives, upgrade weapons and armor, and construct, furnish and improve settlements. Fallout 4 also marks the first game in the series to feature full voice acting for the protagonist.

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