Super Mario All-Stars - Super Mario Bros HD Full Gameplay

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Super Mario All-Stars, known in Japan as Super Mario Collection (スーパーマリオコレクション Sūpā Mario Korekushon?), is a compilation of platform video games developed by Nintendo Entertainment Analysis & Development and published by Nintendo in 1993 for the Super Nintendo Entertainment System. (SNES). The game contains recreations of four Mario games released for the Nintendo Entertainment System (NES) or Family Computer Disk System: Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2 and Super Mario Bros. 3. Remakes adapt the original game premises and level design for the SNES with improved graphics and music. As in the original games, the player controls Italian plumber Mario and his brother Luigi through themed worlds, collecting power-ups, avoiding obstacles, and finding secret areas. Changes include the addition of parallax scrolling and modified physics, while some bugs have been fixed.

After the completion of Super Mario Kart, Mario creator Shigeru Miyamoto suggested that Nintendo develop an SNES compilation of Mario. Since the 16-bit SNES was more powerful than the 8-bit NES, developers were able to remaster games in transition between platforms. They based the updated designs on those of Super Mario World and strived to retain the feel of the original NES games. Nintendo released Super Mario All-Stars worldwide in late 1993 and re-released it in 1994 with Super Mario World included as an additional game. The game has been re-released twice for the Super Mario Bros. anniversary: ​​in 2010 on the Wii for the 25th anniversary and in 2020 on the Nintendo Switch for its 35th anniversary.

The SNES version received critical acclaim and is one of the best-selling Mario games, with 10.55 million copies sold as of 2015. Critics praised Super Mario All-Stars as a must-have game representing the SNES at its best. They praised the effort put into remastering the compilation's games and appreciated the updated graphics and music, but criticized its lack of innovation. The Wii re-release sold 2.24 million copies as of 2011, but received mixed reviews due to a lack of new additions.

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