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American League Yearly Batting Average Champions - 1901 to 2022
My latest Blender animation project, which showcases all the MLB American League batting champions from 1901 all the way through 2022. Each champion is displayed with their very own pillar, with the height of each pillar correlates to their batting average for that year, along with their team flag flying above, the year, their name, and batting average stats in gold lettering on each of their pillars. The higher the average the taller the pillar is.
The first animation sequence was done using the Eevee Engine in Blender, while the second animation sequence was done using the Cycles Engine in Blender. The Cycles Engine will give better results, but usually takes 10 times longer for each frame to render. One Cycles frame ended up taking about 1 minute and 10 seconds to render, while the Eevee Engine frames took about 3 to 5 seconds to render. I misjudged the speed aspect the first time around, only utilizing 1,500 frames, which made the animation play way too fast. So I went back and expanded from 1,500 frames to 4,500 frames, which gave it a much smoother and well paced animation. I wasn't happy with that video either, so I went back into Blender and expanded it to 6,000 frames, so it now runs much more smooth. I also corrected a few errors I made on some flags. Notice which way the wind is blowing and which way the clouds are moving. I can't get everything right. ha ha
If you want to be able to read the names and averages clearly, you can always pause the video here and there.
Music: Youtube Audio Library: "Take Me Out To The Ballgame" by E's Jammy Jams.
This project was created using Blender 3.4.1 and iMovie.
If you enjoyed this video, please smash that like button, & leave a comment or a question below. And you can always subscribe to my channel as well, I create new content all the time, so don't forget to check back weekly! Plus more Blender tutorials to come! Thanks for stopping by!
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