Splash! Prototyping the water in Houdini!

1 year ago
1

We’re going to talk about the water simulation. It took a bit but I am finally able to get a splash in “water.” We’re going to talk about what the problems were and what my solution was. I will also briefly show a sim based on a different method that worked for the item being liquified but ran into collision issues. The goal for next week is to actually have a rendered splash animation.

Main example based on ideas here: https://youtu.be/_6SQPc961ZE
Second example with newer nodes based on: https://youtu.be/FUxjxn3Olzg

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