INFINITE FUSIONS! CHATLOCKE! FULL GAME Playthrough- Fusions picked by you! ALL POKEMON FUSED EP1

1 year ago
7

SIMPLE RULE SET!

CHATLOCKE (UNQUIE BITS)
YOU PICK THE POKEMON WE TAKE PER ROUTE & WE WILL RELEASE A FUSION AFTER EACH GYM BATTLE (PICKED FOR BY YOU!)

NORMALISH NUZLOCK RULES!
No Over levelling
No Items in Battle
Released if Pokémon Faints

The Nuzlocke Challenge has only two rules that must be followed:

The player may only catch the first wild Pokémon encountered in each area, and none else. If the first wild Pokémon encountered faints or flees, there are no second chances.
If the first encounter in the area is a Double Battle, the player is free to choose which of the two wild Pokémon they would like to catch but may only catch one of them.
Any Pokémon that faints is considered dead and must be released.
The move Revival Blessing cannot be used to bring back a dead Pokémon.
Near-universally used rules
The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
Cheating devices (such as GameShark) may not be used.
A black out/white out is considered to be a "game over," even if there are usable Pokémon left in the Pokémon Storage System, and the player must start over.
The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through trading, Mystery Gifts, etc., are prohibited. As for trading and retrading the same Pokémon (for the purpose of evolving a Graveler, for example), there is no firm consensus.
As of White: Hard-Mode Episode 3, it is implied that the player can accept Pokémon that are received freely from NPCs.
The player may put Pokémon that have fainted in the Pokémon Storage System permanently rather than releasing them

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