Resident Evil Revelations 1 walkthrough # Chapter 3

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Resident Evil Revelations 1 is a survival horror game developed by Capcom. The game takes place between Resident Evil 4 and Resident Evil 5 and follows the story of Jill Valentine and Chris Redfield, members of the Bioterrorism Security Assessment Alliance (BSAA). The game is divided into several chapters, each with its unique challenges and puzzles. In this article, we'll focus on Chapter 3 of the game and provide you with a detailed walkthrough to help you navigate through this challenging level.

Chapter 3 of Resident Evil Revelations 1 starts with Jill Valentine waking up in a dark room. Her partner, Parker Luciani, is nowhere to be found. After searching the room for clues, Jill finds a handgun and a flashlight. She then makes her way out of the room and into a corridor. As she moves down the corridor, she hears strange noises and realizes that she's not alone.

After a short walk, Jill finds herself in a large room with several doors. The first door she encounters is locked, so she moves on to the second door, which leads to a staircase. As she climbs the staircase, she sees a group of infected creatures coming towards her. Jill must use her handgun to kill them all and continue up the stairs.

Once she reaches the top of the stairs, Jill finds herself in a room with several locked doors. She must find the correct key to unlock each door and progress further into the chapter. The key to the first door is located in a small room adjacent to the main room. Jill must use her flashlight to find the key and unlock the door.

The second door is also locked, and the key is hidden behind a painting in the main room. Jill must examine the painting to find a hidden switch that will unlock the door. After unlocking the second door, Jill enters a room with a large pool of water. She must cross the pool using a series of platforms while avoiding the infected creatures that lurk in the water.

Once she crosses the pool, Jill finds herself in a large laboratory. She must explore the laboratory to find the key to the next door. The laboratory is filled with infected creatures, so Jill must use her handgun to eliminate them all. As she progresses through the laboratory, Jill finds several items that will help her in her journey, including ammunition, herbs, and a shotgun.

After finding the key, Jill unlocks the next door and finds herself in a room with a large computer terminal. She must use the terminal to access the ship's database and locate her missing partner, Parker. However, the terminal is protected by a security system that requires a password to access. Jill must search the room for clues to the password and enter it into the computer to access the database.

Once Jill accesses the database, she finds that Parker is being held captive in another part of the ship. She must make her way to his location while avoiding the infected creatures that are patrolling the ship. Along the way, Jill finds several more items that will aid her in her journey, including more ammunition, herbs, and a grenade launcher.

After fighting her way through the ship, Jill finally reaches Parker's location. However, he is being held captive by a powerful infected creature that is immune to Jill's weapons. She must find a way to defeat the creature and rescue Parker. After a long and challenging battle, Jill manages to defeat the creature and free Parker.

With Parker rescued, Jill must now make her way to the ship's bridge and stop the terrorist group behind the bioterrorism attack. She and Parker make their way to the bridge while fighting off the infected creatures that are trying to stop them. Once they reach the bridge, they find the terrorist leader, who has taken control of the ship's controls.

Jill must fight the terrorist leader while

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