Rabi-Ribi - Post Game Part 9

1 year ago
21

Game: Rabi-Ribi
System: PC

Note: So yeah... about that original plan of mine where I'd alternate between post game story and catching up what I left behind on in the main game. I was gonna take care of Rumi first, but during the attempts I didn't save the recordings, I seemed to struggle notably at the tail end of the fight, and failed. Figured it'd be better to explore more of the Golden Riverbank and actually check out Evernight Peak. Why didn't I come here sooner!? Honestly, there was so many great items here I missed out on. Who knows how badly I've been handicapping myself having missed all this.

There's the Explosive Wand for shooting forward and back, and a charge shot that keeps an explosion present. Great combo and damage potential there. A badge that lets me cancel the fifth hammer attack, which is REALLY nice to have, seeing how I've often over-committed to a combo, only to be vulnerable to incoming attacks. Hammer spin where I spin forward onto the ground...well I don't know how useful that may be, but still pretty cool.

Also got to fight Saya on her own here. Honestly, when I fought her when Miriam summoned her and when she was in the Hall of Memory, I was asking myself, "wait, have I fought her before?". Ok, initially skipping out on these locations explains things.

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