Minecraft Music Sync - Once in a While by Corticus (360° VR Edition) [128 Chunk Render Distance]

1 year ago
16

Here is the 360° version of my previous music video, now at 128 chunk render distance! Uploaded in 8192x4096 (8k) resolution at 60fps. The data storage I went through while building this was crazy. About half a terabyte because I kept making mistakes and had to redo things. My hard drive makes a weird sound now. Hope you enjoy!

Original Video: https://youtu.be/mRpJ9DL_eGA

Q/A:
1. How did I record this?
Previously, I've used other mods that have the functionality to render 360 degree video built in (Minema and Replay mod). Due to my mod ticking the game asynchronously from the frame rate, I am unable to use them. Sticking with my screenshot recording solution, I was able to repurpose my mod to take 6 screenshots each frame at 1080x1080 resolution. This succeeded in capturing cubmaps for every frame, but we're still not ready for 360 video yet. I had to complete another processing step to merge all these cubemaps into equirectangular images for each frame. Luckily, I found the perfect python library for the job named py360convert. One hacky script and a batch processing job later, viola, we have 15000 equirectangular images. Import those into davinci resolve, export, and inject with spherical metadata via google's open source tool. Upload, done!

2. How did I get 128 chunk render distance?
Bobby mod for fabric. 10/10 would recommend: https://www.curseforge.com/minecraft/mc-mods/bobby

Music: (Show my boi some love! NOW ON SPOTIFY)
https://open.spotify.com/artist/736G6EN6ceo8tNaxgN2BSK
https://distrokid.com/hyperfollow/corticus/once-in-a-while-feat-alina-renae
https://linktr.ee/corticus

If you want to support me so I can continue on this music video mission, here is a link to my Patreon: https://www.patreon.com/doodlechaos

Come hang on discord: https://discord.com/invite/7FCrWAzDY7
Twitter: https://twitter.com/doodlechaos
Official tiktok: https://www.tiktok.com/@doodlechaos
Email: contact@doodlechaos.com

Shader:
BSL_V8.2

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