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Minecart Water Reactor 🔅 DWARF FORTRESS STEAM 🔅
Micro Reactor Aka Minecart Reactor !
Replacing the pump with a dumping minecart, the micro reactor is even more compact and produces up to 90 surplus power per waterwheel (less additional powertrain).
Channel two adjacent tiles to create a trench, remove the ramp from one trench tile and build a track stop dumping into the other trench tile. Optionally link a lever to the track stop (to disable and enable the reactor later). Add a minecart to the track stop, build a waterwheel over the trench, and use a pond zone to fill the ramp tile. The reactor requires 11 units of water for continuous operation; any excess will simply disappear. Once filled, the minecart will dump water into the ramp tile. The water will then flow back to the minecart tile, refilling the minecart and repeating the process endlessly.
For more power, each trench can operate two waterwheels and multiple trenches can be arranged in a row to provide as much power as needed. (Each trench should remain isolated to avoid interference.) This example provides 356 surplus power with only 4 tiles of moving water:
For a more compact design, several trench rows can be staggered to produce a solid block of waterwheels, scaling to whatever size necessary. The example below provides 538 power with 8 tiles of moving water:
Note: To avoid access problems, large blocks of micro reactors should be built and filled one layer at a time.
Micro Water Reactor
Dwarven Water Reactor
Perpetual Motion Device in Dwarf Fortress
Hydro Power in Dwarf Fortress
Mechanisms in Dwarf Fortress
Screw Pumps in Dwarf Fortress
Water wheels in Dwarf Fortress
gear assemblys in Dwarf Fortress
Axles in Dwarf Fortress
Water Pressure in Dwarf Fortress
Minecarts
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#dwarffortresssteam
Hydro Power
Power is used to drive devices, typically replacing or improving tasks normally done by dwarves, such as pumping water using a screw pump, milling certain types of food at a millstone, or moving minecarts. Power is produced by windmills and water wheels
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