Denarii Games Devlog / Combat Paired Animations and Events to Sell Lethality

2 years ago
8

Further iterating on our combat system for MMORPG Kit with paired animations and events. Our thinking on how combat should feel is greatly influenced by a GDC talk by Sucker Fish on Honoring the Blade: Lethality and Combat Balance in 'Ghost of Tsushima'.

https://www.youtube.com/watch?v=dKS2kaI3aXE

Intro music by the immortal Mozart from Amadeus.

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