Premium Only Content

Warcraft II: Tides of Darkness: Human Mission 11
Warcraft II: Tides of Darkness is a fantasy real-time strategy computer game developed by Blizzard Entertainment and released for DOS in 1995 and Mac OS in 1996 by Blizzard's parent, Davidson & Associates. A sequel to Warcraft: Orcs & Humans, the game was met with positive reviews and won most of the major PC gaming awards in 1996. In 1996, Blizzard released an expansion pack, Warcraft II: Beyond the Dark Portal, for DOS and Mac OS, and a compilation, Warcraft II: The Dark Saga, for the PlayStation and Sega Saturn. The Battle.net edition, released in 1999, included Warcraft II: Beyond the Dark Portal, provided Blizzard's online gaming service, and replaced the MS-DOS version with a Windows one.
In Warcraft II, as in many real-time strategy (RTS) games, players collect resources to produce buildings and units in order to defeat an opponent in combat. Players gain access to more advanced units upon construction of tech buildings and research. The majority of the display screen shows the part of the territory on which the player is currently operating, and, using the small minimap, the player can select another location to view and operate on. The fog of war completely hides all territory (appears black) which the player has not explored: terrain that has been explored is always visible in gray tones, but enemy units remain visible only so long as they stay within a friendly unit's visual radius. Buildings (or their lack) remain displayed as the player last saw them, and do not register unobserved changes like being built/damaged/repaired/destroyed/replaced/upgraded.
Warcraft II was a commercial hit, with global sales above 3 million units by 2001; roughly two-thirds were sold in the United States. The game strongly influenced the company's next successful RTS, the futuristic StarCraft (1998) in gameplay, and in attention to personality and storyline. In 1996, Blizzard announced Warcraft Adventures: Lord of the Clans, an adventure game in the Warcraft universe, but canceled the project in 1998. Warcraft III: Reign of Chaos, released in 2002, used parts of Warcraft Adventures' characters and storyline, but extended the gameplay used in Warcraft II.
Warcraft II: Tides of Darkness,warcraft 2,warcraft 2 full movie,war2combat,battle.net edition,tides,tides of darkness,warcraft 3,human campaign,orc campaign,campaign,war2,warcraft ii,warcraft 2 full story,warcraft 2 cinematic,beyond the dark portal,speed run,lets play
-
LIVE
Akademiks
50 minutes agoDay 1/30. Drake Drops lawsuit vs iHeartMedia? Offset and Cardi Calls it Quits. 50 v Jim Jones?
2,457 watching -
Redacted News
1 hour ago"This is NOT normal" Trump just destroyed the woke mob as Dems in disarray | Redacted News Live
30.4K56 -
LIVE
Dr Disrespect
6 hours ago🔴LIVE - DR DISRESPECT - WARZONE - 150 PLAYER LOBBIES
3,718 watching -
DVR
Vigilant News Network
2 hours agoUNHINGED: Dems Say That Elon Needs to ‘Go Back to AFRICA?’ | The Daily Dose
20.9K3 -
1:13:13
Sean Unpaved
2 hours ago $3.10 earnedQB Carousel
19.7K1 -
1:04:28
Crypto Power Hour
20 hours ago $3.33 earnedThe Crypto Power Hour - ‘In Crypto We Trust’
22K1 -
LIVE
CatfishedOnline
2 hours agoWoman Love Bombed by Salt-and-Pepper Scammer
95 watching -
14:51
Misha Petrov
1 hour agoDemocrats HUMILIATED at Trump’s Congressional Address! Breaking Down the MUST-SEE Moments
3723 -
1:39:05
The Quartering
4 hours agoTrump's Epic Speech, Democrat & MSM Meltdown, Zelensky Flip Flops AGAIN & A T*ans CULT Unmasked
76.1K45 -
1:28:13
Tucker Carlson
4 hours agoJonathan Roumie: The Weight of Playing Jesus in the Chosen, & Why You Should Observe Lent
103K56