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Third Person Runescape Style MMORPG - TitanReach
Checking Out An Upcoming Third Person Runescape Style MMORPG Called TitanReach
Enter the Instant Gaming Free Game Giveaway Here - https://www.instant-gaming.com/en/giveaway/THELAZYPEON
I've said it many times in the past that given the long term success of Runescape, I'm surprised that more developers haven't looked at the design of that game and tried to make their own version of it but in third person or with a modernised combat system, In this video I check out an upcoming MMO called TitanReach who's goal is exactly that, bare in mind this is an indie project with a small dev team that'll be putting their project on kickstarter in a few weeks, If you wanna follow the project then join their discord server linked below.
TitanReach Discord - https://discord.gg/titanreach
What do you think about this project? Would you also be interested in seeing the core systems of Runescape but in third person with action combat? let me know in the comments below!
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---Links---
ExitLag: https://www.exitlag.com/refer/132664 The best ping booster on the market and a must for SEA/OCE MMO players connecting to foreign game servers, code TheLazyPeon for 20% off
Join My Discord: https://discord.gg/4aNxXHm
Twitch TV: http://www.twitch.tv/the_lazy_peon
Instagram: https://www.instagram.com/craigtlp/
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---TitanReach FAQ On Discord---
ABOUT US:
Q: Who is Square Root Studios?
A: SRS is founded by @Fish & @Unravel, both from Australia. But we have other developers from around the world.
Q: How big is the team
A: Around 6-8 hardworking Members including some outsourced contracted material.
Q: How did the game TitanReach come about?
A: Unravel & Fish have been tossing around the idea of making an RS inspired game for years, and finally took the leap to commit to making one last year after they knew they had the skills to make it.
Q: What state of development are you in?
A: Production. Developing & polishing certain Systems. Modeling and Designing the Environment and creating and implementing more Audio.
TitanReach has a Beginning that features a tutorial area which includes a couple of low tiers of every skill. You are also able to create and customize your own character & work your way through the Tutorial Series.
TIMELINE:
Q: What is the Release Date for TitanReach?
A: Currently there is no Release Date, crowdfunding coming soon.
Q: Any Release Date for your Kickstarter (crowdfunding)?
A: We are working on preparing certain parts of the Kickstarter, including Trailer/Teaser/Dev Blogs/Concept Art and more. Once we are further in we will start looking into a specific date, this should happen within Summer 2020.
THE GAME:
Q: What Platforms will the game be released on?
A: PC with controller support and with enough support we will expand into consoles (including Playstation/Xbox/Switch)
Q: How does Movement & Combat work?
A: The Player controls the Characters movement with “WASD” (Also controller supported) and looks around by moving their mouse.
The game features action-based combat primarily used by mouse-clicks.
Q: More Info about Skills?
A: We feature traditional fantasy combat elements including Melee/Ranged/Sorcery along with non-combat elements. The game will be released with a total of 18 Skills, 7 related to combat. All skills max out at Level 100, with a max combat level of 100.
~
Overview of skills, subject to change.
Q: How does your combat level work?
A: Combat Levels are based on the 7 combat related skills, different skills have different weight values and affect your combat level differently.
Q: Can I create a pure account?
A: Yes you can! We are looking forward to what people come up with!
Q: How will the Quests be like?
A: The Quest System is heavily inspired by Runescape’s Quest System. We dislike the simplicity of “kill 3 x”, “collect 5 y” followed by another “kill 7 z”. We enjoy the complex and detailed narrative within a Quest, even if the lore is not related to the grand-lore of the game but rather specific to a quest. It should feel like a journey, not a chore.
Q: Does TitanReach have Guilds/Clans?
A: Yes we do, as to how they work is still to be decided.
Q: What happens when I die in TitanReach?
A: Is still to be decided, but currently planned that you drop the majority of your items.
Q: Where can I PVP?
A: There will be designated PVP areas for those who chose to PVP.
Q: How will PVP work?
A: Once you enter a designated PVP area, you can combat other Players. If you die you will lose your items.
Q: What about PVP without losing items?
A: We do plan on PVP areas where Players do not lose items on death.
---Tags---
Upcoming MMORPG, Runescape, Third Person, Action Combat, Indie MMO, Stylised Graphics, 2021 Release, Classless Combat, Kickstarter, TheLazyPeon, First Look Gameplay, Overview
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Third Person Runescape Style MMORPG - TitanReach
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