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SCORN Walktrough Gameplay Part 2
Link: https://www.Tubebuddy.com/Glitch69
The game director wanted to study the Alien’s Space Jockey, the pilot of crashed spaceship on planet LV-426. The technology and the living tissue all looks as if it’s part of one thing, everything within the game abides by this idea of solid materials impregnated with organic growths. Scorn’s world aesthetic was also assembled by the work of Zdzisław Beksiński. On the alien planet, the engineers Homunculi, waged war against the two own split factions, one faction built cyborgs from bodies, while the other made militarized robotic exosuits.
The story takes place on the ruined planet between two silent protagonists in a factory called the Assembly, a recycling plant that repurposes living things. The first awakens and attempts to cross a wasteland heading towards the looming citadel Polis seen in the distance, before falling down a massive crevasse, the second emerges from an egg-like structure. The player escapes a massive egg chamber before entering a transportation hub that has been infested with parasitic entities.
During this time the protagonist is attacked and seemingly infested by a parasite, which allows the player to use several weapons and machines, but regularly wounds the player and apparently grows tendril-like roots that gradually cover the player's body. The player reaches a central elevator that has been enveloped by a massive creature with a vaguely humanoid head. Reactivating the elevator kills the creatures but allows the protagonist access to a skyway that allows the player to reach an apparent temple previously seen in the distance.
Exploring the temple, the parasite nearly fully envelops the player, forcing it to use a machine to remove it. During this process, it is heavily implied that the parasite is actually the first protagonist. Just before it is removed, the parasite disembowels the player, who staggers to another medical device that connects the player to an apparent hive mind within the temple. Controlling an android of sorts, the player carries his own body towards a swirling energy field where he is attacked again by the parasite, who merges with him completely and transforms them into a giant cocoon.
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