Episode 16 : Empire City 1931 (1986) Taito

2 years ago
51

Patreon : patreon.com/user?u=81417925
Twitter : @TheBrainstormE4

Blood and gore, use of tabacco, violence, what the hell is going on? You can find it by yourself in Empire city 1931....what are you scared of?
Welcome back to the Brainstorm Emporium Gaming. Empire City: 1931 is a shooter game developed by Seibu Kaihatsu that was originally released into arcades in 1986, by Taito.
The game is set in 1931 New York City where the player controls a young FBI agent who is out to avenge his family members, who were killed in a gang shootout... nothing personal here..agent...
Over a period of several months, because those things takes time,, he targets mobsters, culminating with the mafia boss...I can smell Pizza and lasagna here.
Players use a joystick to move a crosshair around the screen to aim and shoot at mobsters one at a time.
They lurk around various areas, including on the street and in windows. An arrow appears that helps direct players to the location of the next mobster onscreen but sometimes the arrow is kind of wondering?
The criminals sometimes take hostages for protection. Rescue these hostages for additional points. In this game the hostage is the same woman, dressed in the same way...
The shooting is very inaccurate, most of the time the player is unable to reach enemies and shoot them, they will kill you before you reach them.
Please like and subscribe to the channel. If you feel to support the channel you find me on patreon. Also you can find the brainstorm emporium on twitter, Rumble, Pinterest and Gab. Links are down below and feel free to leave a comment.
Players have a set amount of time to find and shoot each enemy; if time is running out, a speech bubble appears counting down the last few seconds on the timer.
When the timer reaches zero, the player is shot and the screen pans to the location of the enemy. A defend button is available as a last resort to avoid being shot. Players can replenish their ammo by shooting hidden ammunition boxes and get bonus points by shooting at gold bars.
Levels are cleared after a set number of mobsters are eliminated. In the game's final level, the player has only one opportunity to assassinate the mob boss as he walks in front of windows in a building. After the final level is completed, the game loops back to the beginning.
Quite simple as a game, a bit repetitive to the point that you may feel to leave the game while still playing it.But now as usual, I leave you to watch the game.
Well...Better late than never, the ending may be a bit too graphic, I hope you enjoyed the video, Thanks a lot for watching I see you next time.

Loading comments...