Two Point Campus #29 - Pebberley Ruins #6 - Rolling In $, But Not In Grades

2 years ago
2

Year Six begins with some big changes from the last Year, and a good amount of money in the bank. I was eager to start, and finally hit that B+ thanks to some of the changes I made, finally unlocking the Third Star a bit later than usual. The next step is to get the students to get their class grades to an A+, that’s the toughest challenge I’ve faced so far. The others are completed in very little time, the money rolling in, and the Campus level climbing steadily, but I suppose I didn’t plan out properly enough during the Summer Vacation because the 30 A+ Grade Classes elude me for a long time.

Students start seeing some failing grades throughout the year, and my layout proves less impressive than others, even early games as I get frustrated and start attempting to rush through favouring quantity over quality. Was a few bad decisions on my part, but I get determined to finish this level one way or another.

Sorry if this one is a bit longer than usual, rushing this game doesn’t save time, it ends up extending how long it can take to finish the assigned tasks.

At least we see some of the better artefacts placed around the Campus on display while waiting, but the next video will be an improvement. Kind of disappointed how this one ended.

Thanks for watching. If you enjoy these videos, click that like button. It’s not gonna click itself as they say.

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