Final Fantasy VII New Threat 2 0 Type B #01 Sector 1 Reactor

2 years ago
6

In a new game of Final Fantasy 7 modded, I delve into the New Threat game, Type B where the story is much different from what we all remember. Watch to see all the changes to the classic story. We go from the intro through the first mission and up to the end of the first night in Sector 7.

As I said in the video I would list the mods I used.

First is the 7th Heaven Mod Manager, makes it so much easier to get everything and order them correctly. Can get it from https://7thheaven.rocks/ as well as a simple guide to set it all up.

The ones that I use in this play through are:

[Tsunamods]
Cosmo Memory
Finishing Touch
SYW V6 FMV
Modern Spell Names
Avalance Arisen Battle Textures
SYW V5 Battle Textures
SYW V5 Field Textures
Phoenix Tail Avatars
Enhanced Stock UI
+ Echo-S
Arranged Soundtrack
SYW V5 Minigames Textures
SYW V5 Spell Textures
SYW V5 Menu and Fonts
SYW V5 Worldmap Textures

- Those are all the Tsunamods, and I also use

NinoStyle Battle Models
Operaomnia
NinoStyle Chibi Field Models
New Threat 2.0
Chibi FMV Replacement
NinoStyle Bike Minigame Models
Gameplay Tweaks – Qhimm Catalog
NinoStyle – minigames
NinoStyle – Vehicles

Thanks for watching. If you enjoy these videos, click that like button. It’s not gonna click itself as they say.

Loading comments...