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-Review- Morgott, the Omen King - No Damage, No HUD, No Summons & No Magic Tricks.
Morgott, the Omen King is considered essentially the same as Margit from what I've heard from other players but personally it feels like a totally different fight. I don't know if this is due to my high playstyle standards that demands perfection so the timing from the attacks are different however it can't be denied that at least half of the move set has changed. This fight is significantly better in my opinion mostly due to the pacing since idling doesn't occur nowhere as often like in the Margit fight and it gets even better in the second phase.
My strategy for the first phase was to gradually gain a parry riposte since it requires three successful deflects. Personally I like consistency with parrying so I found that fishing for the spirit spear throw had an eight out of ten chance of the same parryable follow up attack. Other than that there where other openings I used such as using the i-frames from the hammer swipe where I would catch the precise animation of my character standing up as Margott's weapon swings over me. This attack also had very precise timing outcomes, if I rolled too soon the spirit dagger swing would happen but if I rolled late enough a vertical double swing would activate. It's like a reversed timing system from the Beast Clergyman and I'm surprised no one has addressed these designs at least from what I've seen from the community.
Phase two is significantly more chaotic in a good way for the most part. There is however a combo attack that can compromise approaches and I basically had to fight anticipating it the entire time. This is something I'm not a fan of in Elden Ring where a boss has this massive attack that you must constantly be aware of or you're basically screwed. Yes they can be rolled through but it never feels satisfying to me at least because the overall annoyance of thinking and preparing for the attack the entire time just ruins the whole experience in my opinion. I would enjoy the spirit dagger rain attack more if it wasn't for the chance of the combo attack occurring in such a risky situation. Other than that everything else is great like the blood charge attacks, the geysers of whatever liquid that is creates a unique pacing and that stubborn spear charge still gives me anxiety.
Overall an incredible fight and probably one of my favorite bosses in Elden Ring. I think the design is different enough and the placement is a perfect gatekeeper for the not so great endgame ahead.
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