Two Point Campus #18 - Spiffinmoore #5 – What Was Missed, and Defeating Nefira Mulch and Her Minions

2 years ago
1

Though I wasn’t able to recover the first three years of Spiffinmoore (sadly) I have a pretty good memory and give a bit of recap of how I planned out the start of the Campus and dealt with a young Campus facing a vengeful Dark Wizard with only $100,000.

That aside, I also recap the final layout of Noblestead and how it looks at the end when I let a few more years and some good expanding play out. Now on to Year Five of Spiffinmoore!

Averaging with B+ students, we are not very far off from that Third Star, only needing four more A+ students to meet the requirement, so we should surely reach the final star at the end of the year. The Nature Club has been keeping the Campus beautiful despite Nefira Mulch’s efforts and keeping those Topiaries trimmed, and the Hugging Trees blooming. The Staff’s happiness is floundering by the close of the year, and I grow concerned, but fortunately I am able to see it perk up to well above the requirement once the Summer Break begins, and that Third Star arrives.

That’s it for Spiffinmoore, the Dark Wizard’s ambitions didn’t stop us, and now it is on to Fluffburough where a new sport awaits.

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