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Age of Empires: Definitive Edition (PC) Ascent of Egypt | Full Campaign (No Commentary)
My Complete Playthrough of the Tutorial Campaign "Ascent of Egypt" in Age of Empires: Definitive Edition!
Age of Empires (AoE) is a real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.
Originally touted as Civilization meets Warcraft, some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, titled The Rise of Rome, was released in 1998. Both the original Age of Empires and the expansion pack were later released as "The Gold Edition". A sequel, Age of Empires II, was released in 1999. Age of Empires: Definitive Edition, a remastered version of the game, was released on February 20, 2018.
Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age Empire. To assure victory, the player must gather resources in order to pay for new units, buildings and more advanced technology. Resources must be preserved, as no new resources become available as the game progresses; for example, trees that are cut down will not grow back.
Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game.
A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Nomad/Paleolithic), the Tool Age (Neolithic/Chalcolithic), the Bronze Age and the Iron Age. Advancement between ages is researched at the Town Center, and each advancement brings the player new technologies, weapons, and units.
In June 2017, Adam Isgreen, creative director of Microsoft Studios announced Age of Empires: Definitive Edition at the Electronic Entertainment Expo 2017 and it was developed by Age of Empires' new internal studios namely, Forgotten Empires. It features overhauled graphics with support for 4K resolution, a remastered soundtrack, and other gameplay improvements, and was planned to be released on October 19, 2017, but was delayed until February 20, 2018. Age of Empires: Definitive Edition was released through the Windows Store and was met with mixed or average reviews and weighted score of 70 out of 100 in Metacritic. PC Gamer gave the game 60/100, calling the game "solid remake of a game past its time". GameSpot gave the game 6/10, praising its 4K graphics and upgraded soundtrack but criticizing old problems still persisting.
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