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Zero hour makes me feel like a new
2 years ago
10.4K
e a new work of SWAT series. We should know that SWAT can be regarded as the originator of tactical FPS. In the 1990s, it achieved the combination of FPS, tactics and reality. However, the authenticity of SWAT is reflected in the fact that there are many non lethal weapons. The main method of play of SWAT is "without blood", while zero hour replaces this part with combat content. Even so, the combat experience of zero hour cannot be compared with that of R6. This is not only because of the details such as bugs, modeling, and feel. Because for zero hour, after all, in the release test stage, R6 also gradually got rid of the bug after the health action.
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