r3tard play rando rpg maker games 34(Wildsilver)

2 years ago
5

-playtest mode is in options not sure if intentional
-need to see what states do
-no use of vp at the start*
-encounters every 3-5 steps is way too often
-chest at 24:30 not openable*nevermind just can open on the front
-there is no danger if you can escape 100% of the time except against optional bosses and can heal on every statue so l could just walk around gaining globes of xp only to level up
-too many chests everywhere im overwhelmed with new items so l have to optimize my equipment every map
-the robot attack seem to break that armor state some enemies have but again l dont know what anything is because l cant hover on the states
-skills that does a different effect depending on something is a good idea but if you only have 1 skill as long as the normal effect is doing more than the attack damage without a cost its going to get used regardless
-weaknesses dont seem to matter much, l just spam attack use guard every 4 turns and win
-Cannot read property 'note' of null
-game at the start was good, just was annoyed that l couldnt do anything when the mandrake was muting my attack. the formula was a bit of maps with loot - boss - town to buy and upgrade skills/equipment. it seem to have lost that formula right after the first town in a mix of maps and chests everywhere l go without knowing where im going.

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