Premium Only Content
Jason's Board Game Diagnostics of Grimm: A Card Game
#JasonReviews #BoardgameMechanics #Grimm
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:15 - Gameplay Overview
9:36 - Final Thoughts
11:35 - Credits
Grimm is a 60 card game that is can be played with two (2) to four (4) players. The gameplay is fully strategy-driven, utilizing psychology, trick-taking, and game theory. It is based on the Grimm Fairy Tales and the artwork of Arthur Rackham.
The game has two types of cards, Prize Cards and Bidding Cards. Both the Prize Cards and Bidding Cards have powers and combinations that cause players to rework and execute evolving strategies throughout the game.
The Prize Cards are captured in a series of four bidding rounds and have different values (Victory Points) which are triggered by the types of cards each player captures. A summary of their follows are as follows:
A Prince and A Princess are worth (0) alone and (12) a piece when paired,
The Angel Mother can turn the Maiden card into a princess,
The Maiden has a value of nine (9) on her own,
The Witch is worth negative thirteen (-13) alone and positive thirteen (+13) if combined with both Hansel and Gretel,
Gold cards are worth one (1) on their own and are worth two (2) when collected with the Dragon,
Rumpelstiltskin can also turn any card into a Gold card, and
Dwarf cards increase exponentially when the player collects
more Dwarf cards. One card is worth one (1) point to the player, two cards are worth four (4) points to the player, up to seven cards are worth forty-nine (49) points to the player.
The Bidding Cards are from 0 - 7 and are used to capture the Prize Cards. The bidding tactics each player employs are based on how others bid and capture cards, a player's individual Prize Card strategy, and each player's reading of their opponents. A few Bidding Cards have special rules:
0/8 Dove—usually acts a zero (0), the lowest bidding card, but when a step-sister card is played—it becomes an eight (8), the highest card.
1 Goose—when three or four players are playing, if two (2) goose cards are played, the fox card becomes worth zero (0).
3 Cat & Mouse—can only be used once per game (rather than once per round as the others). This card is bid face up and then the Cat & Mouse bidder(s) bids one more card face down before the other bidding cards are turned face up.
—description from the publisher
For more information about Grimm: A Card Game:
https://www.boardgamegeek.com/boardgame/292464/grimm-card-game
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
-
11:46
The Boardgame Mechanics
21 days agoThe Boardgame Mechanics Play a Few Rounds of Stamp Swap
122 -
2:12:18
TheDozenPodcast
18 hours agoIslam vs Christianity: Bob of Speakers' Corner
1.55K2 -
14:36
The StoneZONE with Roger Stone
1 day agoRoger Stone Delivers Riveting Speech at Turning Point’s AMFEST 2024 | FULL SPEECH
12.9K10 -
18:59
Fit'n Fire
8 hours ago $0.01 earnedZenith ZF5 The Best MP5 Clone available
431 -
58:34
Rethinking the Dollar
17 hours agoTrump Faces 'Big Mess' Ahead | RTD News Update
2.17K3 -
5:35
Dermatologist Dr. Dustin Portela
17 hours ago $0.01 earnedUnboxing Neutrogena PR Box: Skincare Products and Surprises!
2.97K1 -
11:20
China Uncensored
16 hours agoCan the US Exploit a Rift Between China and Russia?
3.67K13 -
2:08:48
TheSaltyCracker
11 hours agoLefty Grifters Go MAGA ReeEEeE Stream 12-22-24
194K623 -
1:15:40
Man in America
14 hours agoThe DISTURBING Truth: How Seed Oils, the Vatican, and Procter & Gamble Are Connected w/ Dan Lyons
115K111 -
6:46:07
Rance's Gaming Corner
16 hours agoTime for some RUMBLE FPS!! Get in here.. w/Fragniac
157K2