Descent (PS1) Gameplay Sample

3 years ago
2

CAUTION: Motion sickness/Epilepsy warning. If you are prone to motion sickness from early 3D games, don't watch this footage. I have a friend who couldn't even watch me play this game out of the corner of his eye without feeling dizzy.

I realized that, even though I have shown footage of Descent Maximum, I have never posted footage of the original. I love this game/series. I turned off cockpit view, because I'd rather see the full screen.

If you are not sure what Descent is, this game is an early experiment in 3D gaming done right. it mixes the elements of space-shooters, and first person shooters into one uniquely designed experience and it works.

The levels are giant labyrinths, but you can fly anywhere you want. The floor is the ceiling, the ceiling is the floor, and the floor is the wall. As the box states, it's full 360 degree movement. Some of you might be more familiar with Forsaken which was released later on the PC/N64/PS1, and Descent is the direct inspiration for that game.

This game supports the old Dual Analog flight-stick controller, but the default control scheme is easy to learn as well. Move with the face buttons, aim with the d-pad, shoot with the triggers. I don't have two copies of this game to play link-cable coop and deathmatch, but I do have two copies of Descent Maximum, and years ago, posted footage of link cable coop and deathmatch for that game.

If you are interested here is Coop with the PlayStation Link Cable:
https://youtu.be/7BgeoiYG044
Here is Deathmatch: https://youtu.be/CguTKXLKys0

This is one of the few Long-Box games I own complete. It isn't one of the clear plastic cases, it's one of the black plastic cased that has cardboard glued in the outside. My only issue is, the original glue holding the cardboard box on the exterior is starting to come undone. I need to find a good light weight glue to re-glue it that won't ruin the box, and make it all soggy and wavy.

#Descent #PS1 #RetroGaming

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