Premium Only Content

Arcade Game Design Feat. Insight From Real Arcade Developers
https://arcadeheroes.com - In the video "How do arcade operators decide what to buy?" (link below), I mentioned that I would do a video about arcade game design - that would be this video here!
What makes arcade games truly stand apart from their console & mobile counterparts? What makes an arcade game truly worthwhile and what can make it earn? How come attempts to bring console games straight to the arcade (without changes) usually fails? Do graphics really matter? Let's find out.
As I am not an arcade game designer, I asked several within the industry for insight on how they design games. They are:
Patrick Michael – Head of R&D at Sega Amusements International
Shinichi Ogasawara (Oga Shi) – Sega AM3. He worked on games including Lost World: Jurassic Park, Gunblade NY, Rail Chase 2, The Maze of Kings, Let's Go Jungle & Island, and many more with his most recent production being Mission: Impossible Arcade.
Eric Chung – CEO, exA-Arcadia. He's directly involved in the development of every game being released on his platform.
Liam Cary – LAI Games – Outnumbered, Virtual Rabbids: The Big Ride, Let's Bounce, Pinata, Color Match & more
Eugene Jarvis – CEO, Raw Thrills, formerly Williams, Midway & Atari. I did ask for his feedback but since he didn't respond, I'm just using a clip of video from an interview I did with him here: https://www.youtube.com/watch?v=jb2ZeZ4x4Mg
I also did a very insightful interview with him about the development of the Cruis'n series, which includes plenty of talk on the challenges of game development in the 1990s: https://www.youtube.com/watch?v=8J6oTru-1cg
GAMES SHOWN IN THE VIDEO - Games with an * are coin-op arcade games
Moon Jump
Earth Defense Force 5
Rebel Galaxy
Deep Rock Galactic
Chaos Code EXA*
Luigi's Mansion Arcade*
Bust-A-Move Frenzy*
Mario & Sonic At The 2020 Olympic Games*
Zombie Jam*
Halo: Fireteam Raven SDX*
King Kong of Skull Island*
Sniper Elite*
Elden Ring
Cruis'n Blast*
Transformers: Shadows Rising*
Fight of Gods AC*
Daytona Championship USA*
Maximum Tune 5*
Outnumbered*
Minecraft Dungeons Arcade*
House of the Dead Scarlet Dawn*
Gimmick! Exact Mix*
Cruis'n Blast Switch
Kingdom Come: Deliverance
The Walking Dead*
LINKS:
How do arcade operators decide what to buy? - https://www.youtube.com/watch?v=olTuphuRT6s
Interact with the Arcade Heroes community on Guilded: https://www.guilded.gg/i/E0L6LGME
Or interact on Discord: https://discord.gg/jnKJTN23
-
5:17
Mrgunsngear
21 hours ago $5.20 earnedPresident Trump Has Appointed A New ATF Director
27.5K23 -
48:17
Athlete & Artist Show
8 days ago $0.48 earnedS5E1: Chucky Announces First Kid, 4 Nations Face Off, and more!
14.6K -
38:30
hickok45
6 hours agoSunday Shoot-a-Round # 269
41.3K12 -
1:39:55
Squaring The Circle, A Randall Carlson Podcast
1 day ago#040 Humanity's Expansion Into The Cosmos: A New Age - Squaring The Circle
23.7K4 -
12:54
ariellescarcella
16 hours agoYou're NOT Queer, Just Annoying And Boring
15.7K10 -
18:57
Fit'n Fire
12 hours ago $1.13 earnedA PDW That Thumps -- Stribog SP45A3 45ACP
18.8K1 -
2:06:23
Game On!
16 hours ago $1.90 earnedAnother Sunday Without Football...
27.9K1 -
17:53
Forrest Galante
17 hours agoHow I Joined a Dangerous Remote Tribe (feat. Nelk Boys)
83.1K13 -
LIVE
Vocalot
1 day agoDay 6! New Here! New Rumble Friends!? 🤙
432 watching -
34:27
The Connect: With Johnny Mitchell
22 hours ago $15.60 earnedCan He Stop Them? Inside Trumps War On Mexican Drug Cartels & The New Era Of Mexican Organized Crime
52.4K27