Far Cry 2- Part 12(1080p 60fps)-Full Gameplay

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Far Cry 2 is a 2008 first-person shooter developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 3 and Xbox 360. A top-down shooter version for mobile phones was developed and published by Gameloft. It is the second mainline entry in the Far Cry series.
The game was the first to use Crytek's CryEngine, and was designed as an open-ended first-person shooter, meaning it lacks most of the freedom its successors would offer to the player. While players can freely explore the game's world like in later Far Cry titles, they are most often discouraged from doing so due to the linear structure of missions and the lack of side content. Despite this, the gameplay formula established in Far Cry—placing the player in a foreign environment occupied by enemy forces where they must use various weapons and tools, as well as their surroundings to overcome any threat—would prove essential in defining the series' identity going forward

Initial release date: 21 October 2008
Developer: Ubisoft Montreal
Series: Far Cry
Publisher: Ubisoft
Designers: Clint Hocking, Patrick Redding, Pierre Rivest
Platforms: PlayStation 3, Microsoft Windows, Xbox 360
Engine: Dunia Engine, Havok

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