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How to play Yahtzee Hands Down
Learn the rules to the card game Yahtzee Hands Down quickly and concisely - This video has no distractions, just the rules.
Don't own the game? Buy it here:
USA - https://amzn.to/3oLL4bn
Canada - https://amzn.to/3dMAHhh
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RULES:
The object of the game is to have the most points when the combo cards are gone. Place the 6 yellow backed combo cards face up on the table. Shuffle the blue backed chance cards, and without looking, remove 6 of them to the box. Place the rest face-down on the table. Shuffle the red backed dice cards and deal 5 to each player. Player look at their cards but keep them hidden from others. Place the remaining deck face-down. Pick a player to go first and give them the black backed starter card, then play proceeds clockwise.
On your turn you may claim a combo card by playing the required cards in your hand face-down on the table and saying “hands down!” without indicating which combo you are going for. Your turn then ends. If you don’t go for a combo card, then you may discard up to 5 cards from your hand face-up to the discard pile and draw replacement cards from the top of the deck. Your turn is now over. Keep playing until 2 players have a combo, then points are scored.
Flip over both combo hands. The player with the highest-scoring combination wins. If both hands are equal; for example, both are a 3 of a kind, then the player who’s cards have the highest value wins the round. If the hands are identical, then the player who played their combo first wins the round. If you made a mistake and don’t have a combo, then you foul and another player replaces any 3 cards in your hand with new ones from the deck and the game continues. If the draw deck runs out of cards, then shuffle the discard into a new draw deck.
Dice cards have a number and a color. If a die has 2 numbers, then you get to pick which single number you want it represent in that color. Cards with all 3 colors may be any color of your choice. A wild may be any number of your choice in the specific color of that card. You don’t have to go for a combo at the first chance you get if you want to try and get a better combo. And you are allowed to call “hands down” and make a combo even if it isn’t your turn.
The winner of the round, takes the combo card and places it face-up in front of them. The runner up takes a chance card and places it face-down in front of them without looking at it. Both combo players discard their hands to the discard pile and draw 5 new cards from the deck. All other players keep the cards they have. The starter cards moves to the player to the left and a new round is played. Play continues until all the combo cards have been claimed. Then the players add up their points as indicated by the combo and chance cards they have and the player with the most points, wins.
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