Premium Only Content
How to play Monopoly Space
Learn the rules to the board game Monopoly Space quickly and concisely - This video has no distractions, just the rules. For a refresher of the original rules of Monopoly, check out this video: https://youtu.be/IPYH4dnhdHg
Don't own the game? Buy it here:
https://buy.triplesgames.com/MonopolySpace
RULES:
The object of the game is to be the first player to complete their colony and make it back to go. Layout the board and give each player $900 broken up as follows: one 500, 2 100s 50s and 20s, four 10s, three 5s, and five 1s. Shuffle the chance and community chest decks and place them pace down on the board. Place the title deed cards around the board, next to their corresponding property spaces. Place the Domes and resources near the board. Each player chooses a token and places it on go. Each token’s symbol appears in one of the quadrants of the center of the game board to indicate where each player will build their colony.
Each player rolls the dice and the player with the highest total goes first, then play proceeds to clockwise. On your turn, roll both dice then move your token exactly that number of spaces clockwise around the board and perform actions based on where you land. If you roll doubles you get to roll and move again; unless it is the 3rd time you’ve rolled doubles in a row, then you do not take a third turn and you go straight to jail.
Resources are a form of currency that is used to purchase domes. It takes 3 resource tokens to build a small dome and 5 resource tokens to build a large dome. When you build a dome, return the correct number of resources to the bank then place the dome in your quadrant of the board. You may only spend resources during your turn, and you may only build a dome, once per turn. Once you have build your 5th dome, you then continue to move around the board to reach Go first.
To gain resources, you may do any of the following: When you purchase a property, land on your own property, or land on an opponent’s property you can spend $25 to purchase a resource. If you land on a completed colored set that you own, you can purchase up to 3 resources for $25 each. If you land on a completed color set that your opponent owns, you can buy 1 resource for $50. Chance and community chest cards can also give you resources. If you land on gravity loss, then you must place 1 recourse on that space. If you don’t have any resources, then pay the bank $25 and put a resource there. Any player who passes this space can pick up any resources that are on it. if you land on wild times, the you may steal a resource from another player. If no player has a recourse, then pick a player to pay $25 to the bank for a resource, which they then give to you. Finally you can also trade or barter with other players for resources.
When you land on an unowned property you may buy it from the bank for its listed price or you may auction it. If you auction it, you are not allowed to bid. The bidding starts at $10 and can increase by as little as $10. The highest bidder pays the bid price to get the property but they may not purchase a resource. If no one wants to bid, then the property stays with the bank. When you buy a property, take its title deed card and place it in front of you. If you are playing with 2 players and a property goes up for auction, then the opposing player may purchase the property for half its listed cost.
When you land on a property that another player owns, they must ask for rent, which you must pay. If they fail to do so by the time the next player rolls the dice, then you don’t have to pay. Additionally, the property owner may also purchase a single resource for $25 when someone else lands on their property. If you own a complete colored set, then all the properties rent cost double. If you have also built at least 1 dome, then all your properties in colored sets will increase further.
When you land on or pass Go collect $200. If you land on free parking or just visiting, then nothing happens. If you land on chance or community chest, then draw the top card of that deck and read it aloud and do what it says. Then return that card to the bottom of its deck.
When you land on warp run, you may pay $50 to move to any space up to the next warp run space on the board. You must carry out whatever action is called for by that space, and you collect $200 if you pass go. You may move to the next warp run space, and additional warp run spaces after that, as long as you pay $50 each time.
If you land on Go to jail, then move your token immediately to the in jail space...
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