Premium Only Content

GURPS Game Aid v0.9.1-3
Users Guide: https://bit.ly/2JaSlQd
GURPS Discord server: https://discord.gg/6xJBcYWyED
https://ko-fi.com/crnormand
- Modifier bucket is now scalable in the system settings. Its a client setting so every user can have a different scale factor. At its smallest size (80%) it fits on a 1024x640 monitor. Tiny laptop users, rejoice!!
- The "Common Modifiers" pane of the Modifier Bucket is now a tabbed interface and the user can set any number of journal entries to display in that pane. Use journals to customize your MB!!! Which journal entries to use is a client setting. See this GitHub issue for more info: [#434](https://github.com/crnormand/gurps/issues/434#issuecomment-825715096)
- Fixed modifier bucket to respect permissions on journal entries selected for viewing.
- Added support for the Drag Ruler module to display move, sprint and fly distances. (but you also need to load the Hex Token Size Support module, due to an error with Drag Ruler)
- Holding down CTRL (CMD on Macs) will make a roll BLIND
- OtF now supports [Sk:Skillname] or [Sp:Spellname]
- changed parameter order of /rem [otf] optionalusernames to match /sendmb
- /select now also changes Foundry's selection. /sel Bog \\ /status on prone
- /sendMB (and MB send) now works for Assistants
- Added System setting to show 'saved' icon next to user created equipment and notes.
- Changed the 'persistent' equipment and notes (those that survive a GCS/GCA import) icon to a blue bookmark and right-justified the icon for equipment.
- System setting "SHIFT Click does a Blind roll for players, and a Self roll for GMs"
- System setting to check for equipped status when determining weight (players can use equipped flag to indicate a 'dropped' item)
- Fixed broken "Apply All Damage To [Targeted Actor]" functionality
- Fixed Slam Calculator's always printing that the Target was knocked down, even if it was the Attacker who was knocked down.
- Fixed a bug so that the ADD will use "effective damage" instead of "basic damage" to calculate knockback. This fixes the problems with explosions and knockback.
- Add a fallback background color to the modifier bucket to fix the transparent MB bug.
- Fixed OtF buttons in a journal entry being viewed in the Modifier Bucket from being truncated at the first HTML escaped character (such as '\ü').
-
LIVE
Game On!
14 hours agoNFL Insiders Reveals SHOCKING Draft News!
11,471 watching -
LIVE
BEK TV
22 hours agoTrent Loos in the Morning 4/17/2025
6,358 watching -
1:00:02
Dad Dojo Podcast
13 hours ago $1.61 earnedEP28: Teen Stabbed At Track Meet
5.88K3 -
13:49
Mrgunsngear
12 hours ago $3.55 earnedHow many PUBG Cast Iron Skillets Does It Take To Stop A Bullet?
12K11 -
12:01
Clownfish TV
18 hours agoHollywood HELLSCAPE: L.A. is the New DETROIT?!
13.5K16 -
16:05
Nick Freitas
13 hours agoSaving a Billion a Day
11.8K3 -
16:49
CarlCrusher
1 day agoBizarre Secret Mysteries of the Grand Canyon and Colorado River Badlands
13.2K6 -
28:57
Esports Awards
17 hours agoVeracity From Unsung Hero to International Esports Host | Origins Podcast #3
10.8K1 -
6:38
The Official Steve Harvey
19 hours ago $1.06 earnedMy accountant died... I owed 22 million dollars 😱
15.2K9 -
18:05
Degenerate Jay
21 hours ago $1.87 earnedThis Is Ruining Video Game Development
30.6K5