Inteligência Artificial nos Games: A* search sendo usado no Tibia

2 years ago
2

Código usado: https://rosettacode.org/wiki/A*_search_algorithm

Referências:

Santos, Aranea Science: Artigos Selecionados, Vol. 2.

Link na Amazon: https://www.amazon.com.br/dp/B09TN838WB

Barnouti, Nawaf Hazim et al. “Pathfinding in Strategy Games and Maze Solving Using A* Search Algorithm.” Journal of Computational Chemistry 4 (2016): 15-25.

Retes e Carvalho, Development of an intelligent agent for Tibia MMORPG, ACADEMIC JOURNAL ON COMPUTING, ENGINEERING AND APPLIED MATHEMATICS, VOL. 2, NO. 2, August 2021.

Visualização do problema na teoria dos grafos:

Grafo completo: https://mathworld.wolfram.com/CompleteGraph.html

Ladeira de Mobius: https://mathworld.wolfram.com/MoebiusLadder.html

Link do Github mostrado:

https://github.com/brunomikoski/Simple-optimized-A-Pathfinder

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