1. Terraformers; scenario, Planet of Knowledge; final part, turns 51 to the end; dolphins unlocked now!

    Terraformers; scenario, Planet of Knowledge; final part, turns 51 to the end; dolphins unlocked now!

  2. Terraformers; scenario, Expansionist; part 4, turns 31 to 41; yay sandstorms & trade routes.

    Terraformers; scenario, Expansionist; part 4, turns 31 to 41; yay sandstorms & trade routes.

  3. Terraformers; scenario, Expansionist; part 2, turns 11 to 21; stalling out, but not crashed yet.

    Terraformers; scenario, Expansionist; part 2, turns 11 to 21; stalling out, but not crashed yet.

  4. Terraformers; scenario, Expansionist; part 7, turns 61 to the end; despite feeling sick, I won!!

    Terraformers; scenario, Expansionist; part 7, turns 61 to the end; despite feeling sick, I won!!

  5. Terraformers; scenario, Expansionist; part 1, turns 1 to 11; well, I think that's a good start.

    Terraformers; scenario, Expansionist; part 1, turns 1 to 11; well, I think that's a good start.

  6. Terraformers; scenario, Expansionist; part 6, turns 51 to 61; more space projects & trade.

    Terraformers; scenario, Expansionist; part 6, turns 51 to 61; more space projects & trade.

  7. Terraformers; scenario, Expansionist; part 3, turns 21 to 31; third city founded, still iffy....

    Terraformers; scenario, Expansionist; part 3, turns 21 to 31; third city founded, still iffy....

  8. Terraformers; Week 41 Challenge; part 1, turns 1 to 21; Blue Mars, low rads, bad R&D.

    Terraformers; Week 41 Challenge; part 1, turns 1 to 21; Blue Mars, low rads, bad R&D.

  9. Terraformers; Per Aspera, Ad Astra; part 1, turns 1 to 21; maybe off to an okayish start, MAYBE.

    Terraformers; Per Aspera, Ad Astra; part 1, turns 1 to 21; maybe off to an okayish start, MAYBE.

  10. Terraformers; Blue Mars; part 3, turn 31 to the end; felt like getting it done the rest of the way.

    Terraformers; Blue Mars; part 3, turn 31 to the end; felt like getting it done the rest of the way.

  11. Terraformers; Week 41 Challenge; part 2, turns 21 to 31; Blue Mars, low rads, bad R&D

    Terraformers; Week 41 Challenge; part 2, turns 21 to 31; Blue Mars, low rads, bad R&D

  12. Terraformers; Week 43 Challenge, part 1; Blue Mars, life appreciation, trade boost, & tech boost

    Terraformers; Week 43 Challenge, part 1; Blue Mars, life appreciation, trade boost, & tech boost

  13. Terraformers; Per Aspera Ad Astra; final part, turns 41 through 46; now space is Martian territory!!

    Terraformers; Per Aspera Ad Astra; final part, turns 41 through 46; now space is Martian territory!!

  14. Terraformers; scenario, Planet of Knowledge; part 3, turns 31 to 41; asteroid to redirect, yay more

    Terraformers; scenario, Planet of Knowledge; part 3, turns 31 to 41; asteroid to redirect, yay more

  15. Terraformers; scenario, Planet of Knowledge; part 1, turns 1 to 11; a mediocre start, yay!!!

    Terraformers; scenario, Planet of Knowledge; part 1, turns 1 to 11; a mediocre start, yay!!!

  16. Terraformers: First Steps On Mars, Prologue/Demo gameplay (Part 1 [?] ).

    Terraformers: First Steps On Mars, Prologue/Demo gameplay (Part 1 [?] ).

  17. Terraformers; Week 46 Challenge, part 2; +research, +city locations, but more power cost to explore

    Terraformers; Week 46 Challenge, part 2; +research, +city locations, but more power cost to explore

  18. Terraformers; Week 39 Challenge; lowest level, 400 point win.

    Terraformers; Week 39 Challenge; lowest level, 400 point win.

  19. Terraformers; Week 43 Challenge, part 4; Blue Mars, life appreciation, trade boost, & tech boost

    Terraformers; Week 43 Challenge, part 4; Blue Mars, life appreciation, trade boost, & tech boost

  20. Terraformers; part 1, turns 1 to 42; custom, extra lame POTATO gameplay; starting out, building up.

    Terraformers; part 1, turns 1 to 42; custom, extra lame POTATO gameplay; starting out, building up.

  21. Terraformers; Week 45 Challenge, part 3 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D

    Terraformers; Week 45 Challenge, part 3 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D

  22. Terraformers; Blue Mars; part 2, turns 21 to 31; well, both ice caps are EXTRA CRISPY anyways, yay.

    Terraformers; Blue Mars; part 2, turns 21 to 31; well, both ice caps are EXTRA CRISPY anyways, yay.

  23. Terraformers, No Commentary. Part 02, Success !

    Terraformers, No Commentary. Part 02, Success !