Castlevania: Aria of Sorrow—Uncut Non-commentated First-Time Playthrough
3 videos
Updated 9 months ago
Uncut non-commentated first-time playthrough of *Castlevania: Aria of Sorrow* by SJP176. Playthrough code: SJP176-PT00108.
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Castlevania: Aria of Sorrow—Part 001—Uncut Non-commentated First-Time Playthrough
SJP176's Channel—𝐒𝐞𝐫𝐢𝐞𝐬 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Uncut non-commentated first-time playthrough of *Castlevania: Aria of Sorrow* by SJP176. Playthrough code: SJP176-PT00108 —𝐕𝐢𝐝𝐞𝐨 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Part 001 of playthrough. —𝐕𝐢𝐝𝐞𝐨 𝐂𝐡𝐚𝐩𝐭𝐞𝐫𝐬— 00:00:00 – Splash Screens 00:00:12 – Game Title Screen Introduction 00:00:35 – Starting the Game 00:00:45 – Game Introduction 00:01:46 – Playthrough —𝐆𝐚𝐦𝐞 𝐃𝐞𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧— *Castlevania: Aria of Sorrow* is a metroidvania game. —𝐆𝐚𝐦𝐞 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Game: Castlevania: Aria of Sorrow Platform: Game Boy Advance (emulated) Release date (North America): 6 June 2003 Release date (Europe): 9 May 2003 Developer(s): Konami Computer Entertainment Tokyo Publisher(s): Konami Game region: Europe —𝐆𝐚𝐦𝐞 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Language: English —𝐆𝐚𝐦𝐞 𝐌𝐨𝐝𝐞— Mode: Normal —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Emulator: RetroArch V1.16.0 RetroArch core: mGBA (0.11-dev 314bf7b) Emulator platform: Windows 10 —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • Video: ◦ Output: ‣ Vertical Refresh Rate: 60.000 Hz: ◦ Scaling: ‣ Integer Scale: On ‣ Integer Scale Overscale: Off ‣ Aspect Ratio: Custom ‣ Custom Aspect Ratio (Width): 3120 (13x) ‣ Custom Aspect Ratio (Height): 2080 (13x) ‣ Crop Overscan: On ◦ Syncronization: ‣ Vertical Sync (VSync): Off ‣ Max Swapchain Images: 3 ‣ Frame Delay (ms): 0 ‣ Automatic Frame Delay: Off ‣ Sync to Exact Content Framerate (G-Sync, FreeSync): Off —𝐍𝐕𝐈𝐃𝐈𝐀 𝐂𝐨𝐧𝐭𝐫𝐨𝐥 𝐏𝐚𝐧𝐞𝐥 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • 3D Settings: ◦ Manage 3D Settings: ‣ Program Settings (retroarch.exe): ▹ Vertical sync: On • Display: ◦ Change Resolution: ‣ Resolution: 3840x2160 (native) ‣ Refresh rate: 60Hz —𝐎𝐩𝐞𝐫𝐚𝐭𝐢𝐧𝐠 𝐒𝐲𝐬𝐭𝐞𝐦— Name: Microsoft Windows 10 Pro Version: 10.0.19045 Build 19045 —𝐆𝐫𝐚𝐩𝐡𝐢𝐜𝐬 𝐂𝐚𝐫𝐝 𝐃𝐫𝐢𝐯𝐞𝐫— Name: NVIDIA GeForce Game Ready Driver Version: 546.33 Release date: 12 December 2023 —𝐏𝐞𝐫𝐢𝐩𝐡𝐞𝐫𝐚𝐥𝐬 𝐔𝐬𝐞𝐝 𝐭𝐨 𝐏𝐥𝐚𝐲— Gamepad: Microsoft Xbox Elite Wireless Controller Series 2 —𝐏𝐥𝐚𝐲𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐜𝐨𝐫𝐝𝐢𝐧𝐠— The same PC was used to both play and record (with OBS Studio) the gameplay in this video. —𝐏𝐂 𝐒𝐩𝐞𝐜𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬— Motherboard: ASRock X570 Taichi (BIOS Version 4.60) CPU: AMD Ryzen 9 5950X GPU: Nvidia GeForce RTX 4080 (16 GB) (Palit GameRock OC) RAM: HyperX Predator 64 GB (4 × 16 GB) DDR4-3600 CL17 (Hynix C-die) Operating System Drive: 2 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Games Drive: 1 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Video Recording Drive: 1 TB Samsung 870 EVO SATA 2.5” SSD (560 MB/s read, 530 MB/s write) —𝐂𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐨𝐭𝐡𝐞𝐫𝐛𝐨𝐚𝐫𝐝)— Precision Boost Overdrive: Advanced PBO Limits: Motherboard Precision Boost Overdrive Scalar: Auto Curve Optimizer: Disabled Max CPU Boost Clock Override: 500 MHz Platform Thermal Throttle Limit: Auto —𝐑𝐀𝐌 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Clock: 3000 MHz Primary timings: 14-15-15-30 1T —𝐆𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐒𝐈 𝐀𝐟𝐭𝐞𝐫𝐛𝐮𝐫𝐧𝐞𝐫 𝐕𝟒.𝟔.𝟓)— Core clock: +140 MHz Memory clock: +1275 MHz —𝐇𝐚𝐬𝐡𝐭𝐚𝐠𝐬— #Castlevania #AriaOfSorrow #Metroidvania #Metroidvanias #RetroGaming #GameBoyAdvance #MetroidvaniaGames —𝐒𝐨𝐜𝐢𝐚𝐥 𝐌𝐞𝐝𝐢𝐚— YouTube: https://www.youtube.com/@SJP176 Facebook: https://www.facebook.com/SJP176/ Twitch: https://www.twitch.tv/sjp176 Rumble: https://rumble.com/c/SJP176 Twitter: https://twitter.com/SJP176 —𝐃𝐨𝐧𝐚𝐭𝐢𝐨𝐧𝐬— PayPal: https://www.paypal.com/paypalme/SJP176 Bitcoin: bc1qv7a0lxl8yxtgmnvtj08hrpguhzesezl3j09y5h63 views -
Castlevania: Aria of Sorrow—Part 002—Uncut Non-commentated First-Time Playthrough
SJP176's Channel—𝐒𝐞𝐫𝐢𝐞𝐬 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Uncut non-commentated first-time playthrough of *Castlevania: Aria of Sorrow* by SJP176. Playthrough code: SJP176-PT00108 Series playlist: https://rumble.com/playlists/LOI-HBRYdFE —𝐕𝐢𝐝𝐞𝐨 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Part 002 of playthrough. —𝐆𝐚𝐦𝐞 𝐃𝐞𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧— *Castlevania: Aria of Sorrow* is a metroidvania game. —𝐆𝐚𝐦𝐞 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Game: Castlevania: Aria of Sorrow Platform: Game Boy Advance (emulated) Release date (North America): 6 June 2003 Release date (Europe): 9 May 2003 Developer(s): Konami Computer Entertainment Tokyo Publisher(s): Konami Game region: Europe —𝐆𝐚𝐦𝐞 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Language: English —𝐆𝐚𝐦𝐞 𝐌𝐨𝐝𝐞— Mode: Normal —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Emulator: RetroArch V1.16.0 RetroArch core: mGBA (0.11-dev 314bf7b) Emulator platform: Windows 10 —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • Video: ◦ Output: ‣ Vertical Refresh Rate: 60.000 Hz: ◦ Scaling: ‣ Integer Scale: On ‣ Integer Scale Overscale: Off ‣ Aspect Ratio: Custom ‣ Custom Aspect Ratio (Width): 3120 (13x) ‣ Custom Aspect Ratio (Height): 2080 (13x) ‣ Crop Overscan: On ◦ Syncronization: ‣ Vertical Sync (VSync): Off ‣ Max Swapchain Images: 3 ‣ Frame Delay (ms): 0 ‣ Automatic Frame Delay: Off ‣ Sync to Exact Content Framerate (G-Sync, FreeSync): Off —𝐍𝐕𝐈𝐃𝐈𝐀 𝐂𝐨𝐧𝐭𝐫𝐨𝐥 𝐏𝐚𝐧𝐞𝐥 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • 3D Settings: ◦ Manage 3D Settings: ‣ Program Settings (retroarch.exe): ▹ Vertical sync: On • Display: ◦ Change Resolution: ‣ Resolution: 3840x2160 (native) ‣ Refresh rate: 60Hz —𝐎𝐩𝐞𝐫𝐚𝐭𝐢𝐧𝐠 𝐒𝐲𝐬𝐭𝐞𝐦— Name: Microsoft Windows 10 Pro Version: 10.0.19045 Build 19045 —𝐆𝐫𝐚𝐩𝐡𝐢𝐜𝐬 𝐂𝐚𝐫𝐝 𝐃𝐫𝐢𝐯𝐞𝐫— Name: NVIDIA GeForce Game Ready Driver Version: 546.33 Release date: 12 December 2023 —𝐏𝐞𝐫𝐢𝐩𝐡𝐞𝐫𝐚𝐥𝐬 𝐔𝐬𝐞𝐝 𝐭𝐨 𝐏𝐥𝐚𝐲— Gamepad: Microsoft Xbox Elite Wireless Controller Series 2 —𝐏𝐥𝐚𝐲𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐜𝐨𝐫𝐝𝐢𝐧𝐠— The same PC was used to both play and record (with OBS Studio) the gameplay in this video. —𝐏𝐂 𝐒𝐩𝐞𝐜𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬— Motherboard: ASRock X570 Taichi (BIOS Version 4.60) CPU: AMD Ryzen 9 5950X GPU: Nvidia GeForce RTX 4080 (16 GB) (Palit GameRock OC) RAM: HyperX Predator 64 GB (4 × 16 GB) DDR4-3600 CL17 (Hynix C-die) Operating System Drive: 2 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Games Drive: 1 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Video Recording Drive: 1 TB Samsung 870 EVO SATA 2.5” SSD (560 MB/s read, 530 MB/s write) —𝐂𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐨𝐭𝐡𝐞𝐫𝐛𝐨𝐚𝐫𝐝)— Precision Boost Overdrive: Advanced PBO Limits: Motherboard Precision Boost Overdrive Scalar: Auto Curve Optimizer: Disabled Max CPU Boost Clock Override: 500 MHz Platform Thermal Throttle Limit: Auto —𝐑𝐀𝐌 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Clock: 3000 MHz Primary timings: 14-15-15-30 1T —𝐆𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐒𝐈 𝐀𝐟𝐭𝐞𝐫𝐛𝐮𝐫𝐧𝐞𝐫 𝐕𝟒.𝟔.𝟓)— Core clock: +140 MHz Memory clock: +1275 MHz —𝐇𝐚𝐬𝐡𝐭𝐚𝐠𝐬— #Castlevania #AriaOfSorrow #Metroidvania #Metroidvanias #RetroGaming #GameBoyAdvance #MetroidvaniaGames —𝐒𝐨𝐜𝐢𝐚𝐥 𝐌𝐞𝐝𝐢𝐚— YouTube: https://www.youtube.com/@SJP176 Facebook: https://www.facebook.com/SJP176/ Twitch: https://www.twitch.tv/sjp176 Rumble: https://rumble.com/c/SJP176 Twitter: https://twitter.com/SJP176 —𝐃𝐨𝐧𝐚𝐭𝐢𝐨𝐧𝐬— PayPal: https://www.paypal.com/paypalme/SJP176 Bitcoin: bc1qv7a0lxl8yxtgmnvtj08hrpguhzesezl3j09y5h35 views -
Castlevania: Aria of Sorrow—Part 003 (Final)—Uncut Non-commentated First-Time Playthrough
SJP176's Channel—𝐒𝐞𝐫𝐢𝐞𝐬 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Uncut non-commentated first-time playthrough of *Castlevania: Aria of Sorrow* by SJP176. Playthrough code: SJP176-PT00108 Series playlist: https://rumble.com/playlists/LOI-HBRYdFE —𝐕𝐢𝐝𝐞𝐨 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Part 003 (final) of playthrough. —𝐕𝐢𝐝𝐞𝐨 𝐂𝐡𝐚𝐩𝐭𝐞𝐫𝐬— 00:00:00 – Playthrough 00:15:38 – Boss: Graham 00:18:53 – Playthrough II 00:19:40 – Boss: Graham 2—Successful Attempt 00:23:04 – Game Ending A 00:23:35 – Game Closing Credits 00:26:23 – Playthrough III 00:45:12 – Boss: Graham 3—Giant Bat, Flame Demon, & Succubus Equipped 00:49:56 – Playthrough IV 00:56:49 – Boss: Julius 01:04:51 – Playthrough V 01:05:46 – Boss: Julius 2—Successful Attempt 01:12:05 – Playthrough VI 01:23:43 – Chaos (Final Boss) 01:26:48 – Game Ending B 01:27:06 – Game Closing Credits 2 01:28:51 – Playthrough VII 01:30:02 – Chaos (Final Boss) 2 01:33:28 – Playthrough VIII 01:33:55 – Chaos (Final Boss) 3—Successful Attempt 01:37:10 – Game Ending C 01:39:07 – Game Closing Credits 3 01:40:57 – Game Title Screen Introduction —𝐆𝐚𝐦𝐞 𝐃𝐞𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧— *Castlevania: Aria of Sorrow* is a metroidvania game. —𝐆𝐚𝐦𝐞 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Game: Castlevania: Aria of Sorrow Platform: Game Boy Advance (emulated) Release date (North America): 6 June 2003 Release date (Europe): 9 May 2003 Developer(s): Konami Computer Entertainment Tokyo Publisher(s): Konami Game region: Europe —𝐆𝐚𝐦𝐞 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Language: English —𝐆𝐚𝐦𝐞 𝐌𝐨𝐝𝐞— Mode: Normal —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧— Emulator: RetroArch V1.16.0 RetroArch core: mGBA (0.11-dev 314bf7b) Emulator platform: Windows 10 —𝐄𝐦𝐮𝐥𝐚𝐭𝐨𝐫 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • Video: ◦ Output: ‣ Vertical Refresh Rate: 60.000 Hz: ◦ Scaling: ‣ Integer Scale: On ‣ Integer Scale Overscale: Off ‣ Aspect Ratio: Custom ‣ Custom Aspect Ratio (Width): 3120 (13x) ‣ Custom Aspect Ratio (Height): 2080 (13x) ‣ Crop Overscan: On ◦ Syncronization: ‣ Vertical Sync (VSync): Off ‣ Max Swapchain Images: 3 ‣ Frame Delay (ms): 0 ‣ Automatic Frame Delay: Off ‣ Sync to Exact Content Framerate (G-Sync, FreeSync): Off —𝐍𝐕𝐈𝐃𝐈𝐀 𝐂𝐨𝐧𝐭𝐫𝐨𝐥 𝐏𝐚𝐧𝐞𝐥 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐭𝐡𝐚𝐭 𝐃𝐢𝐟𝐟𝐞𝐫 𝐟𝐫𝐨𝐦 𝐃𝐞𝐟𝐚𝐮𝐥𝐭𝐬)— • 3D Settings: ◦ Manage 3D Settings: ‣ Program Settings (retroarch.exe): ▹ Vertical sync: On • Display: ◦ Change Resolution: ‣ Resolution: 3840x2160 (native) ‣ Refresh rate: 60Hz —𝐎𝐩𝐞𝐫𝐚𝐭𝐢𝐧𝐠 𝐒𝐲𝐬𝐭𝐞𝐦— Name: Microsoft Windows 10 Pro Version: 10.0.19045 Build 19045 —𝐆𝐫𝐚𝐩𝐡𝐢𝐜𝐬 𝐂𝐚𝐫𝐝 𝐃𝐫𝐢𝐯𝐞𝐫— Name: NVIDIA GeForce Game Ready Driver Version: 546.33 Release date: 12 December 2023 —𝐏𝐞𝐫𝐢𝐩𝐡𝐞𝐫𝐚𝐥𝐬 𝐔𝐬𝐞𝐝 𝐭𝐨 𝐏𝐥𝐚𝐲— Gamepad: Microsoft Xbox Elite Wireless Controller Series 2 —𝐏𝐥𝐚𝐲𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐜𝐨𝐫𝐝𝐢𝐧𝐠— The same PC was used to both play and record (with OBS Studio) the gameplay in this video. —𝐏𝐂 𝐒𝐩𝐞𝐜𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬— Motherboard: ASRock X570 Taichi (BIOS Version 4.60) CPU: AMD Ryzen 9 5950X GPU: Nvidia GeForce RTX 4080 (16 GB) (Palit GameRock OC) RAM: HyperX Predator 64 GB (4 × 16 GB) DDR4-3600 CL17 (Hynix C-die) Operating System Drive: 2 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Games Drive: 1 TB Corsair Force MP600 Gen4 PCIe x4 NVMe M.2 SSD (4,950 MB/s read, 4,250 MB/s write) Video Recording Drive: 1 TB Samsung 870 EVO SATA 2.5” SSD (560 MB/s read, 530 MB/s write) —𝐂𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐨𝐭𝐡𝐞𝐫𝐛𝐨𝐚𝐫𝐝)— Precision Boost Overdrive: Advanced PBO Limits: Motherboard Precision Boost Overdrive Scalar: Auto Curve Optimizer: Disabled Max CPU Boost Clock Override: 500 MHz Platform Thermal Throttle Limit: Auto —𝐑𝐀𝐌 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬— Clock: 3000 MHz Primary timings: 14-15-15-30 1T —𝐆𝐏𝐔 𝐎𝐯𝐞𝐫𝐜𝐥𝐨𝐜𝐤 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 (𝐌𝐒𝐈 𝐀𝐟𝐭𝐞𝐫𝐛𝐮𝐫𝐧𝐞𝐫 𝐕𝟒.𝟔.𝟓)— Core clock: +140 MHz Memory clock: +1275 MHz —𝐇𝐚𝐬𝐡𝐭𝐚𝐠𝐬— #Castlevania #AriaOfSorrow #Metroidvania #Metroidvanias #RetroGaming #GameBoyAdvance #MetroidvaniaGames —𝐒𝐨𝐜𝐢𝐚𝐥 𝐌𝐞𝐝𝐢𝐚— YouTube: https://www.youtube.com/@SJP176 Facebook: https://www.facebook.com/SJP176/ Twitch: https://www.twitch.tv/sjp176 Rumble: https://rumble.com/c/SJP176 Twitter: https://twitter.com/SJP176 —𝐃𝐨𝐧𝐚𝐭𝐢𝐨𝐧𝐬— PayPal: https://www.paypal.com/paypalme/SJP176 Bitcoin: bc1qv7a0lxl8yxtgmnvtj08hrpguhzesezl3j09y5h62 views