Doom & Quake: more than just video games
1 video
Updated 10 months ago
No matter if you are a doomer/quaker or a newbie, in this video series you have an opportunity to go on a journey to the world of Doom and Quake (with some random stuff on a background, haha)!
From oldest to newest games — let's take a trip to the dreamlike and unlimited world of Doom and Quake!
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Doom & Quake: more than just video games | #1 Characters and connections
Geniraul❗ Attention, this video contains spoilers. Welcome to the video series 'Doom & Quake: more than just video games' ! No matter if you are a doomer/quaker or a newbie, in this video series you have an opportunity to go on a journey to the world of Doom and Quake (with some random stuff on the background, haha)! Here I narrate about those gold things that I appreciate about Quake and Doom series games but also some other in-game aspects (you can join me in comments!). In each video we talk on different concrete topics and I believe that the information provided and the opinions spread in these videos serve together as a confirmation that Doom and Quake are not just video games, but it's in no small measure about the culture! These are the most likely ones of the hardest shooters to play and probably ones of the most difficult video games to play in general. But as quakers and doomers, we like it the way it is and these video series are for everyone to find out / call to mind why. And to enjoy some nature on the background :) First 3D shooters, arena FPS, multiplayer and cyber sport... — a lot of those things that we know today exist thanks to Doom and Quake series games. From the oldest to the newest games — let's take a trip to the dreamlike and unlimited world of Doom and Quake! 🎞 : Doom & Quake: more than just video games 🧩 : Season 1 — Teleport 📹 : Episode 1 — Characters and connections 00:00 Intro 00:15 General words 00:40 Doomguy 01:08 Doomers' community: Doomworld and Slayers Club 01:59 Doomguy as a character in Quake Champions and Quake 3 Arena 03:31 Hunter reference in Doom 3 04:05 Weird sound 04:26 Doom and Quake abbreviations 05:29 Unique Doom Eternal references 05:44 Specific for Doom 3: Resurrection of Evil monsters 06:09 Main characters of the Quake series + Quake games' connections 07:23 Quake Champions references' in-game items 08:02 Jan Paul van Waveren aka Mr Elusive 09:00 id Software team 09:33 Quake 3 Arena characters (bots) 21:23 ..::LvL — Quake 3 custom maps database 22:13 Quake 3 Team Arena characters 22:43 Quake Champions main characters 27:14 Other Easter eggs 28:46 Some of the Doom 3 characters 28:59 Marauder and Khan Maykr 29:15 Arachnids in Doom and Quake 30:18 Outro 30:47 Traditional question P. S. At the time of the recording of this video I didn't know about the existence of Sandy Petersen's YouTube channel, yet (@SandyofCthulhu ). Later I found some really important to mention stories about the disagreements and disputes in the original id Software team. It is really sad all that stuff happened that time, especially the "X" story. So, basing on the aforesaid, I would like to underline that the purpose of this particular video ("Characters and connections") is not to pick sides or to be hypocritical towards anyone / blame anyone, but to introduce the viewer to Doom and Quake series' characters as well as developers and to give my sincere gratitude to the latter for all the amazing work that has been done over the years. P. P. S. I apologize for the dark screen instead of one of the photos during the slide show, apparently the video has been exported with some bug in that. Q: Why wouldn't you record and edit your video with some gaming footage? A: So far I do not have all the necessary technical needs to record all the 10 games, so season 1 Teleport is represented by videos having nature on the background. ______________________________________________________________________________________________ Support ..::LvL, the custom Quake 3 maps database: https://lvlworld.com/donate Join the Telegram channel to stay tuned: https://t.me/geniraul Get those amazing games with their DLCs on Steam or on GOG: #DOOM: The Ultimate Doom: https://store.steampowered.com/app/22... | https://www.gog.com/en/game/doom_1993 Doom II: https://store.steampowered.com/app/23... | https://www.gog.com/en/game/doom_ii Doom 3: https://store.steampowered.com/app/90... | https://www.gog.com/en/game/doom_3_bf... Doom (2016): https://store.steampowered.com/app/37... Doom Eternal: https://store.steampowered.com/app/78... #QUAKE: Quake: https://store.steampowered.com/app/23... | https://www.gog.com/en/game/quake_the... Quake II: https://store.steampowered.com/app/23... | https://www.gog.com/en/game/quake_ii_... Quake III Arena: https://store.steampowered.com/app/22... | https://www.gog.com/en/game/quake_iii... Quake 4: https://store.steampowered.com/app/22... | https://www.gog.com/en/game/quake_4 Quake Champions (FREE): https://store.steampowered.com/app/61... Hit the like button and feel free to subscribe to the channel! ____________________________________________________________________________________________ Ladies and gentlemen, after more than 17 years since I first came up with this idea, I’m very happy to finally present you the video series Doom & Quake: more than just video games. This description is quite long, so get yourself a cup of tea 🫖 or any other drink of your choice, and let’s begin the adventure! It’s not a secret to anyone that Doom & Quake series games have a lot of wonderful things in common: spiritually, in terms of gameplay, atmosphere, genre, techniques, tactics, tricks and traps, id Tech series engine, the revolutionary roles they played in the history of 3D shooters, cybersport and multiplayer, and the list goes on and on. And of course, we shouldn’t forget to mention the fact that people have been and still are enjoying these games for so long. All of these, as well as many others, are the reasons for which Doom & Quake: more than just video games sets the goal to increase the comprehension between Doom and Quake communities, connect them between each other more and unite them! Moreover, the series have the objective of popularizing Doom & Quake games, and preferably, filling the gap between older and newer generations in our communities and contributing to the further development of doomers’ and quakers’ culture by showing why Doom & Quake are way more than just video games. Sure, my series need some further improvement, such as more qualified video image, less grammar mistakes (English is not my native language) and general enhancement as well. But that’s exactly what I tend to do! ;) And therefore, just like I mentioned on the opening of my channel, I believe that together we’ll be able to build not just a worthwhile house, but a whole legendary infrastructure! 💪 :D I hope these video series will bring something really amazing and truly unique to this world! And oh yeah, just like all the other videos of these series, this one is full of spoilers, so make sure you are ready for that before you begin to watch :) Today we’re starting the season 1: Teleport. Why “Teleport”? Well, we’ll be switching between different amusing and at some point educational topics in each episode, as well as visiting various cool places, which is the reason why you can see the nature on the background. There’s nothing that feels more natural than the nature itself ;) Let’s get introduced to the series with the episode 1 which is dedicated to the characters and connections between them in Doom and Quake games. ❗Please, point your attention on the corrections below on the timecodes 10:38, 13:22, 15:34, 22:19 and 24:59 – these are the corrections of the factual mistakes, and you might want to see it, in order to not be misinformed. Correction: 00:32 *and the monitor in front of you 00:40 *you’re playing as Doom. As Doomguy! | As for the phrase about the army of demons, I admit that I partially stole it from someone from comments on YouTube 😅 02:53 *and it’s up to you which game type you choose 04:20 *”Do you hear it with your HEADPHONES on”, of course. I think it’s either I somehow managed to make a double voice (which I definitely didn’t plan to) or the beginning of one of the older audio clips, which I erased later, stayed, and got synchronized with the new audio clip. Anyway, I think there’s nothing paranormal, so I guess you can forget about that ;) I’d be way gladder to see your reply to this episode’s traditional question about your top 3 from all the major Doom & Quake games 😃 05:40 *which is the 5th main chapter of the Doom series 05:43 *if you look into D3ROE 06:32 *we have Ranger as the main character of the game 06:40 *I think it is really genius 07:00 *This was the original Quake 08:52 *The possibility 10:24 *Slash is my favourite character BY far 😂 10:34 *Yeah-yeah, the lost soul 10:38 ❗ Angel doesn’t say “biosynthetic humanoid”, but “synthetic humanoid” http://www.rigelatin.net/q3a/quotes/angel.php#random_misc 12:39 🚨 SPOILERS! It’s probably not the official story line, because just like I said, “Arenas” is fan-based series, especially considering that according to QC, Visor was constructed in USSR whilst in “Arenas” Visor says he’s a strogg 13:06 *And then in Q3 he’s usually one of the default bots to fight with and against in TDM 13:22 ❗ The part about how Hunter says that all the men should be destroyed is NOT TRUE! She just says: "Females will learn their place. Men will not be pleased." http://www.rigelatin.net/q3a/quotes/hunter.php#random_misc 15:08 *but on higher difficulties 15:34 ❗ Patriot NEVER blames it on George Washington when he gets fragged! All he does is that he sometimes says: “General Washington gave me this scarf." I always misread it as “scar” for some reason. http://www.rigelatin.net/q3a/quotes/patriot.php#random_misc 17:01 *Well, I’ll explain you why I think so 18:17 *And well, sometimes Haruspex would stop her. 18:43 *I honestly have no idea why his eyes are blue. 18:55 *I know his skin is based off of Grunt’s model 21:17 *if you know how to do so 22:00 *nothing of that would be possible without the enormous amount of map makers’ work 22:19 ❗ Quake 3 Team Arena was first released on the December, 18, 2000 in North America, and then on January, 15, 2001 in Japan and on January, 26, 2001 in Europe. 24:59 ❗ Ranger DOES receive some damage from rocket jumps in Quake Champions. However, his passive ability called “Son of a Gun” “reduces the amount of self-damage he takes by 75%” (quote from Quake Champions Fandom). 25:36 *that remain from enemies 25:58 *Scalebearer can go very fast at someone like a torpedo plus make some damage to the enemies he bumps into 30:18 *all these characters and all the connections between them are ones of those numerous factors Quake 3 characters: 10:20 Anarki 10:38 Angel 10:53 Biker 11:06 Bitterman 11:21 Bones 11:46 Cadavre 11:56 Crash 12:10 Daemia 12:23 Doom 12:39 Gorre 13:02 Grunt 13:15 Hossman 13:22 Hunter 13:44 Keel 14:08 Klesk 14:19 Lucy 14:27 Major 14:52 Mynx 15:15 Orbb 15:34 Patriot 15:51 Phobos 16:03 Ranger 16:22 Razor 16:42 Sarge 17:35 Slash 18:12 Sorlag 18:36 Stripe 19:02 Tank Jr. 19:47 Uriel 20:01 Visor 20:37 Wrack 20:49 Xaero Additional informational quotes about some of the Q3 characters from the Quake III manual: - “Anarki (Cybronic Human): Always seeking an edge, this cyber-board surfer paid with his humility for a seemingly endless array of cybronic implants.” - “Angel (Humanoid Robot): Although certainly not a classical beauty, Angel was created by a sculptor to be his ideal companion. She quickly proved herself to be a creature of hate, not love–killing her maker in a berserk fury.” - “Cadavre (Undead Human): Cadavre is a brutal murderer who couldn’t be executed. The electric chair, gallows, and gas chamber only made him meaner.” - “Crash (Human): Once she was Doom’s military instructor. Now the Arena Eternal tests Crashes mettle to the extreme–extreme patience, that is. She is the trainer who introduces new warriors to the skills of battle.” - “Gorre (Cybronic Human): Born in the breeder tank of the genetics lab and nurtured in a cybronics workshop, Gorre was created to be the ultimate warrior… at least in his own mind.” - “Grunt (Human): A mentally shattered veteran of the invasion of Stroggos, Private Nathan Grunt is still fighting a war that ended years ago.” - “Hunter (Human): When her village on Tau Ceti was decimated by the Sorg, Hunter vowed to seek out and destroy the reptiloids wherever they might hide.” - “Major (Human): A veteran of the Stroggos, Major Wayland is haunted by the memories of her fallen troops and the parasites that killed them. It may be that she believes she’s still fighting that long-concluded war.” - “Slash (Cybronic Human): A young force-blade punk from the streets of Los-Angeles, Slash became a test-bed for the hottest cybronic implants, turning her into a barely-contained battle of energy.” - “Stripe (Human): Raised on the mean streets of the post-apocalyptic city, Stripe avoided crime and drugs by being tougher than the gangs and pushers.” - “Wrack (Human): Wrack is a shell-shocked Slipgate War veteran who relieves countless battles through a haze of imagined glories, half-remembered facts, and exaggerated personal abilities.” It makes me think of couple of more things: Both Angel (Q3) and Clutch (QC) turned against their creators – Angel killed her creator who was a sculptor, and Clutch deprived Eisen (QC) – an engineer – of his wife Akiko. The info about Hunter in the Q3 manual and Sorlag’s biography in QC totally explains why Hunter and Sorlag are fighting each other, and why Hunter has a sorg’s head on her head (she wears it as a trophy). As they are both veterans of the Stroggos war, Major may or may not have the same mental problem that Grunt does. As Wrack is a Slpigate War veteran, has same problems and is going through the same things that Ranger does, they might have seen each other. They even look very similar, and Wrack’s skin is technically based off of Ranger’s model. In my opinion, Wrack’s description in Quake 3’s manual could be perfect to describe Ranger as well. Stripe was cooler and stronger than anyone he met on the streets 😂 P. S. I think I will stop posting corrections in comments, because I want me and people to be concentrated on my work, and not on the grammar mistakes I make. If there's a factual mistake, I will of course always try to mention it under the concrete video.382 views